208 lines
4.9 KiB
C
208 lines
4.9 KiB
C
/******************************************************************************/
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/* SlunkCrypt, by LoRd_MuldeR <MuldeR2@GMX.de> */
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/* This work has been released under the CC0 1.0 Universal license! */
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/******************************************************************************/
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#ifdef _WIN32
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# define WIN32_LEAN_AND_MEAN 1
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# define _CRT_SECURE_NO_WARNINGS 1
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#else
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# define _GNU_SOURCE 1
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#endif
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/* Internal */
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#include "../include/slunkcrypt.h"
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/* CRT */
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#include <string.h>
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#include <fcntl.h>
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#include <limits.h>
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/* Platform compatibility */
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#ifdef _WIN32
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# include <Windows.h>
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#else
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# include <unistd.h>
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# include <pthread.h>
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#endif
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/* Compiler compatibility */
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#if defined(__GNUC__) || defined(__clang__)
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# define HAVE_DESTRUCTOR 1
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#else
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# define HAVE_DESTRUCTOR 0
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#endif
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// ==========================================================================
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// Call once support
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// ==========================================================================
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#ifdef _WIN32
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# define CALL_ONCE win32_call_once
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# define CALL_ONCE_TYPE volatile LONG
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# define CALL_ONCE_INIT 0L
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#else
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# define CALL_ONCE pthread_once
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# define CALL_ONCE_TYPE pthread_once_t
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# define CALL_ONCE_INIT PTHREAD_ONCE_INIT
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#endif
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#ifdef _WIN32
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static void win32_call_once(CALL_ONCE_TYPE *const control, void (*init_routine)(void))
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{
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LONG status;
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while ((status = InterlockedCompareExchange(control, -1L, 0L)) != 0L)
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{
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if(status > 0L)
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{
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return; /*already initialized*/
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}
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SwitchToThread();
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}
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init_routine();
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InterlockedExchange(control, 1L);
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}
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#endif
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// ==========================================================================
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// Random bytes
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// ==========================================================================
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#ifdef _WIN32
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# define HAVE_GETRANDOM 0
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#else
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# if defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)
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# define HAVE_GETRANDOM 1
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# elif defined(__FreeBSD__) && (__FreeBSD__ >= 12)
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# define HAVE_GETRANDOM 1
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# else
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# define HAVE_GETRANDOM 0
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# endif
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#endif
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#if HAVE_GETRANDOM
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# include <sys/random.h>
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#endif
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/* Global state */
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static CALL_ONCE_TYPE s_random_is_initialized = CALL_ONCE_INIT;
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#if defined(_WIN32)
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typedef BOOLEAN(WINAPI *rtl_genrandom_t)(void *buffer, ULONG buff_size);
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static HMODULE s_dll_advapi32 = NULL;
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static rtl_genrandom_t s_rtl_genrandom = NULL;
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#elif !HAVE_GETRANDOM
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static const char *const DEV_RANDOM[] = { "/dev/urandom", "/dev/arandom", "/dev/random", NULL };
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static int s_random_fd = -1;
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#endif
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/* De-initialize CSRNG */
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static void exit_random_source(void)
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{
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#if defined(_WIN32)
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s_rtl_genrandom = NULL;
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if (s_dll_advapi32)
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{
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FreeLibrary(s_dll_advapi32);
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s_dll_advapi32 = NULL;
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}
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#elif !HAVE_GETRANDOM
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if (s_random_fd >= 0)
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{
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close(s_random_fd);
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s_random_fd = -1;
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}
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#endif
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}
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/* Initialize CSRNG */
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static void init_random_source(void)
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{
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#if defined(_WIN32)
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if ((s_dll_advapi32 = LoadLibraryW(L"advapi32.dll")))
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{
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s_rtl_genrandom = (rtl_genrandom_t)GetProcAddress(s_dll_advapi32, "SystemFunction036");
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}
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#elif !HAVE_GETRANDOM
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for (size_t i = 0U; DEV_RANDOM[i]; ++i)
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{
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if ((s_random_fd = open(DEV_RANDOM[i], O_RDONLY)) >= 0)
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{
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break; /*success*/
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}
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}
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#endif
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#if !HAVE_DESTRUCTOR
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atexit(exit_random_source);
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#endif
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}
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/* Generate random bytes */
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size_t slunkcrypt_random_bytes(uint8_t* const buffer, const size_t length)
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{
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CALL_ONCE(&s_random_is_initialized, init_random_source);
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#if defined(_WIN32)
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if (s_rtl_genrandom)
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{
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const ULONG buff_size = (ULONG)length;
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return s_rtl_genrandom(buffer, buff_size) ? buff_size : 0U;
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}
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#elif HAVE_GETRANDOM
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const ssize_t result = getrandom(buffer, length, 0U);
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return (result < 0) ? 0U : ((size_t)result);
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#else
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if (s_random_fd >= 0)
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{
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const ssize_t result = read(s_random_fd, buffer, length);
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return (result < 0) ? 0U : ((size_t)result);
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}
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#endif
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return 0U;
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}
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// ==========================================================================
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// Zero memory
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// ==========================================================================
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#ifdef _WIN32
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# ifdef SecureZeroMemory
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# define HAVE_EXPLICIT_BZERO 1
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# define explicit_bzero SecureZeroMemory
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# else
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# define HAVE_EXPLICIT_BZERO 0
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# endif
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#else
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# if defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)
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# define HAVE_EXPLICIT_BZERO 1
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# elif defined(__FreeBSD__) && (__FreeBSD__ >= 11)
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# define HAVE_EXPLICIT_BZERO 1
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# else
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# define HAVE_EXPLICIT_BZERO 0
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# endif
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#endif
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void slunkcrypt_bzero(void* const buffer, const size_t length)
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{
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if ((buffer) && (length > 0U))
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{
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#if HAVE_EXPLICIT_BZERO
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explicit_bzero(buffer, length);
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#else
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volatile uint8_t* ptr = (volatile uint8_t*) buffer;
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for (size_t i = 0U; i < length; ++i)
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{
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ptr[i] = 0U;
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}
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#endif
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}
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}
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// ==========================================================================
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// Destructor
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// ==========================================================================
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#if HAVE_DESTRUCTOR
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__attribute__((destructor)) void slunkcrypt_destructor()
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{
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exit_random_source();
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}
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#endif
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