/******************************************************************************/ /* SlunkCrypt, by LoRd_MuldeR */ /* This work has been released under the CC0 1.0 Universal license! */ /******************************************************************************/ /* Internal */ #include "../include/slunkcrypt.h" #include "version.h" /* CRT */ #include #include #include /* Compiler compatibility */ #if defined(_MSC_VER) # define FORCE_INLINE __forceinline # define UNUSED __pragma(warning(suppress: 4189)) #elif defined(__GNUC__) # define FORCE_INLINE __attribute__((always_inline)) inline # define UNUSED __attribute__((unused)) #else # define FORCE_INLINE inline # define UNUSED #endif /* Version info */ const uint16_t SLUNKCRYPT_VERSION_MAJOR = MY_VERSION_MAJOR; const uint16_t SLUNKCRYPT_VERSION_MINOR = MY_VERSION_MINOR; const uint16_t SLUNKCRYPT_VERSION_PATCH = MY_VERSION_PATCH; const char *const SLUNKCRYPT_BUILD = __DATE__ " " __TIME__; /* Const */ #define HASH_MAGIC_PRIME 0x00000100000001B3ull #define HASH_OFFSET_BASE 0xCBF29CE484222325ull /* Types */ typedef _Bool boolean; /* Utilities */ #define INT_TO_BOOL(X) ((boolean)(!(!(X)))) #define LOGICAL_XOR(X,Y) ((Y) ? (!(X)) : (X)) // ========================================================================== // Data structures // ========================================================================== typedef struct { uint64_t a, b, c; } key_data_t; typedef struct { uint32_t x, y, z, w, v, d; } rand_state_t; typedef struct { boolean reverse_mode; uint8_t wheel[256U][256U]; rand_state_t random; } crypt_state_t; // ========================================================================== // Abort flag // ========================================================================== volatile int g_slunkcrypt_abort_flag = 0; #define CHECK_ABORTED() do \ { \ if (g_slunkcrypt_abort_flag) \ { \ goto aborted; \ } \ } \ while (0) // ========================================================================== // Byte access (endianness agnostic) // ========================================================================== static FORCE_INLINE uint32_t lower_u64(const uint64_t value) { return (uint32_t)(value & 0xFFFFFFFF); } static FORCE_INLINE uint32_t upper_u64(const uint64_t value) { return (uint32_t)((value >> 32U) & 0xFFFFFFFF); } static FORCE_INLINE uint8_t byte_u16(const uint16_t value, const size_t off) { assert(off < sizeof(uint16_t)); return (uint8_t)((value >> (CHAR_BIT * off)) & 0xFF); } static FORCE_INLINE uint8_t byte_u64(const uint64_t value, const size_t off) { assert(off < sizeof(uint64_t)); return (uint8_t)((value >> (CHAR_BIT * off)) & 0xFF); } // ========================================================================== // Hash function // ========================================================================== static FORCE_INLINE void hash_update_str(uint64_t* const hash, const uint8_t *const data, const size_t data_len) { size_t i; for (i = 0U; i < data_len; ++i) { *hash = ((*hash) ^ data[i]) * HASH_MAGIC_PRIME; } } static FORCE_INLINE void hash_update_u64(uint64_t *const hash, const uint64_t value) { size_t i; for (i = 0U; i < sizeof(uint64_t); ++i) { *hash = ((*hash) ^ byte_u64(value, i)) * HASH_MAGIC_PRIME; } } static FORCE_INLINE void hash_update_u16(uint64_t *const hash, const uint16_t value) { size_t i; for (i = 0U; i < sizeof(uint16_t); ++i) { *hash = ((*hash) ^ byte_u16(value, i)) * HASH_MAGIC_PRIME; } } static uint64_t hash_code_init(const uint64_t salt, const uint16_t i, const uint8_t *const data, const size_t data_len) { uint64_t hash = HASH_OFFSET_BASE; hash_update_u64(&hash, salt); hash_update_u16(&hash, i); hash_update_str(&hash, data, data_len); return hash; } static uint64_t hash_code_next(const uint64_t salt, const uint8_t *const data, const size_t data_len) { uint64_t hash = HASH_OFFSET_BASE; hash_update_u64(&hash, salt); hash_update_str(&hash, data, data_len); return hash; } // ========================================================================== // Key derivation // ========================================================================== static FORCE_INLINE uint64_t keygen_loop(uint64_t salt, const uint16_t i, const uint8_t *const passwd, const size_t passwd_len) { size_t u; uint64_t result = salt = hash_code_init(salt, i, passwd, passwd_len); for (u = 1U; u < 99971U; ++u) { result ^= salt = hash_code_next(salt, passwd, passwd_len); } return result; } static void generate_key(key_data_t *const key, const uint64_t salt, const uint16_t pepper, const uint8_t *const passwd, const size_t passwd_len) { key->a = keygen_loop(salt, (pepper & 0x3FFF) | 0x0000, passwd, passwd_len); key->b = keygen_loop(salt, (pepper & 0x3FFF) | 0x4000, passwd, passwd_len); key->c = keygen_loop(salt, (pepper & 0x3FFF) | 0x8000, passwd, passwd_len); } // ========================================================================== // Deterministic random bit generator // ========================================================================== static void random_init(rand_state_t *const state, const key_data_t *const key) { slunkcrypt_bzero(state, sizeof(rand_state_t)); state->x = lower_u64(key->a); state->y = upper_u64(key->a); state->z = lower_u64(key->b); state->w = upper_u64(key->b); state->v = lower_u64(key->c); state->d = upper_u64(key->c); } static uint32_t random_next(rand_state_t *const state) { const uint32_t t = state->x ^ (state->x >> 2); state->x = state->y; state->y = state->z; state->z = state->w; state->w = state->v; state->v ^= (state->v << 4) ^ t ^ (t << 1); return (state->d += 0x000587C5) + state->v; } static void random_seed(rand_state_t *const state, uint64_t salt, const uint16_t pepper, const uint8_t *const passwd, const size_t passwd_len) { size_t i; key_data_t key; do { generate_key(&key, salt++, pepper, passwd, passwd_len); random_init(state, &key); slunkcrypt_bzero(&key, sizeof(key_data_t)); } while (!(state->x || state->y || state->z || state->w || state->v)); for (i = 0U; i < 97U; ++i) { UNUSED volatile uint32_t q = random_next(state); } } // ========================================================================== // Initialization // ========================================================================== static int initialize_state(crypt_state_t *const state, const uint64_t nonce, const uint8_t *const passwd, const size_t passwd_len, const int mode) { uint8_t temp[256U][256U]; size_t r, i; /* initialize state */ slunkcrypt_bzero(state, sizeof(crypt_state_t)); const boolean reverse = state->reverse_mode = INT_TO_BOOL(mode); /* set up the wheel permutations */ for (r = 0U; r < 256U; ++r) { random_seed(&state->random, nonce, (uint16_t)r, passwd, passwd_len); for (i = 0U; i < 256U; ++i) { const size_t j = random_next(&state->random) % (i + 1U); if (j != i) { state->wheel[r][i] = state->wheel[r][j]; } state->wheel[r][j] = (uint8_t)i; } CHECK_ABORTED(); } /* reverse the wheels, if requested */ if (reverse) { for (r = 0U; r < 256U; ++r) { for (i = 0U; i < 256U; ++i) { temp[r][state->wheel[r][i]] = (uint8_t)i; } } for (r = 0U; r < 256U; ++r) { memcpy(state->wheel[255U - r], temp[r], 256U); } slunkcrypt_bzero(temp, sizeof(temp)); CHECK_ABORTED(); } random_seed(&state->random, nonce, 256U, passwd, passwd_len); return SLUNKCRYPT_SUCCESS; /* user abort request */ aborted: slunkcrypt_bzero(state, sizeof(crypt_state_t)); return SLUNKCRYPT_ABORTED; } // ========================================================================== // Encrypt / Decrypt // ========================================================================== static FORCE_INLINE void calculate_offsets(uint8_t *const offset, rand_state_t *const state, const boolean reverse) { uint32_t temp = 0U; size_t i; for (i = 0U; i < 256U; ++i, temp >>= CHAR_BIT) { if (!temp) { temp = random_next(state); } offset[reverse ? (255U - i) : i] = (uint8_t)temp; } } static FORCE_INLINE uint8_t process_next_symbol(crypt_state_t *const crypt_state_t, uint8_t value) { uint8_t offset[256U]; size_t i; calculate_offsets(offset, &crypt_state_t->random, crypt_state_t->reverse_mode); for (i = 0U; i < 256U; ++i) { value = (crypt_state_t->wheel[i][(value + offset[i]) & 0xFF] - offset[i]) & 0xFF; } return value; } // ========================================================================== // Public API // ========================================================================== int slunkcrypt_generate_nonce(uint64_t *const nonce) { if (!nonce) { return SLUNKCRYPT_FAILURE; } do { if (slunkcrypt_random_bytes((uint8_t*)nonce, sizeof(uint64_t)) != sizeof(uint64_t)) { return SLUNKCRYPT_FAILURE; } } while (!(*nonce)); return SLUNKCRYPT_SUCCESS; } slunkcrypt_t slunkcrypt_alloc(const uint64_t nonce, const uint8_t *const passwd, const size_t passwd_len, const int mode) { crypt_state_t* state = NULL; if ((!passwd) || (passwd_len < SLUNKCRYPT_PWDLEN_MIN) || (passwd_len > SLUNKCRYPT_PWDLEN_MAX) || (mode < SLUNKCRYPT_ENCRYPT) || (mode > SLUNKCRYPT_DECRYPT)) { return SLUNKCRYPT_NULL; } if (!(state = (crypt_state_t*)malloc(sizeof(crypt_state_t)))) { return SLUNKCRYPT_NULL; } if (initialize_state(state, nonce, passwd, passwd_len, mode) == SLUNKCRYPT_SUCCESS) { return ((slunkcrypt_t)state); } else { slunkcrypt_bzero(state, sizeof(crypt_state_t)); return SLUNKCRYPT_NULL; } } int slunkcrypt_reset(const slunkcrypt_t context, const uint64_t nonce, const uint8_t *const passwd, const size_t passwd_len, const int mode) { crypt_state_t *const state = (crypt_state_t*)context; int result = SLUNKCRYPT_FAILURE; if ((!state) || (!passwd) || (passwd_len < SLUNKCRYPT_PWDLEN_MIN) || (passwd_len > SLUNKCRYPT_PWDLEN_MAX) || (mode < SLUNKCRYPT_ENCRYPT) || (mode > SLUNKCRYPT_DECRYPT)) { return SLUNKCRYPT_FAILURE; } if ((result = initialize_state(state, nonce, passwd, passwd_len, mode)) != SLUNKCRYPT_SUCCESS) { slunkcrypt_bzero(state, sizeof(crypt_state_t)); } return result; } int slunkcrypt_process(const slunkcrypt_t context, const uint8_t *const input, uint8_t *const output, size_t length) { crypt_state_t *const state = (crypt_state_t*)context; if (!state) { return SLUNKCRYPT_FAILURE; } if (length > 0U) { size_t i; for (i = 0; i < length; ++i) { output[i] = process_next_symbol(state, input[i]); CHECK_ABORTED(); } } return SLUNKCRYPT_SUCCESS; aborted: slunkcrypt_bzero(state, sizeof(crypt_state_t)); return SLUNKCRYPT_ABORTED; } int slunkcrypt_process_inplace(const slunkcrypt_t context, uint8_t *const buffer, size_t length) { crypt_state_t *const state = (crypt_state_t*)context; if (!state) { return SLUNKCRYPT_FAILURE; } if (length > 0U) { size_t i; for (i = 0; i < length; ++i) { buffer[i] = process_next_symbol(state, buffer[i]); CHECK_ABORTED(); } } return SLUNKCRYPT_SUCCESS; aborted: slunkcrypt_bzero(state, sizeof(crypt_state_t)); return SLUNKCRYPT_ABORTED; } void slunkcrypt_free(const slunkcrypt_t context) { crypt_state_t *const state = (crypt_state_t*)context; if (state) { slunkcrypt_bzero(state, sizeof(crypt_state_t)); free(state); } }