/******************************************************************************/ /* SlunkCrypt, by LoRd_MuldeR */ /* This work has been released under the CC0 1.0 Universal license! */ /******************************************************************************/ #ifdef _WIN32 # define WIN32_LEAN_AND_MEAN 1 # define _CRT_SECURE_NO_WARNINGS 1 #else # define _GNU_SOURCE 1 #endif /* Internal */ #include "slunkcrypt.h" #include "compiler.h" /* CRT */ #include #include #include // ========================================================================== // Platform compatibility // ========================================================================== #ifdef _WIN32 # include #else # include # include #endif /* detect destructor support */ #undef ATTRIB_DESTRUCTOR #if defined(__GNUC__) || defined(__clang__) # define ATTRIB_DESTRUCTOR __attribute__((destructor)) #endif /* detect getrandom() support */ #undef SYS_GETRANDOM #if defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25) # define SYS_GETRANDOM 1 # include #elif defined(__FreeBSD__) && (__FreeBSD__ >= 12) # define SYS_GETRANDOM 1 # include #endif /* detect explicit_bzero() support */ #undef EXPLICIT_BZERO #if defined(_WIN32) && defined(SecureZeroMemory) # define EXPLICIT_BZERO SecureZeroMemory #elif defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25) # define EXPLICIT_BZERO explicit_bzero #elif defined(__FreeBSD__) && (__FreeBSD__ >= 11) # define EXPLICIT_BZERO explicit_bzero #endif // ========================================================================== // Call once support // ========================================================================== #ifdef _WIN32 # define CALL_ONCE win32_call_once # define CALL_ONCE_TYPE volatile LONG # define CALL_ONCE_INIT 0L #else # define CALL_ONCE pthread_once # define CALL_ONCE_TYPE pthread_once_t # define CALL_ONCE_INIT PTHREAD_ONCE_INIT #endif #ifdef _WIN32 static void win32_call_once(CALL_ONCE_TYPE *const control, void (*init_routine)(void)) { LONG status; while ((status = InterlockedCompareExchange(control, -1L, 0L)) != 0L) { if(status > 0L) { return; /*already initialized*/ } SwitchToThread(); } init_routine(); InterlockedExchange(control, 1L); } #endif // ========================================================================== // Random bytes // ========================================================================== /* Global state */ static CALL_ONCE_TYPE s_random_is_initialized = CALL_ONCE_INIT; #if defined(_WIN32) typedef BOOLEAN(WINAPI *rtlgenrandom_t)(void *buffer, ULONG buff_size); static HMODULE s_advapi32 = NULL; static rtlgenrandom_t s_rtlgenrandom = NULL; #else static const char *const DEV_RANDOM[] = { "/dev/urandom", "/dev/arandom", "/dev/random", NULL }; static int s_random_fd = -1; #endif /* De-initialize CSRNG */ static void exit_random_source(void) { #if defined(_WIN32) s_rtlgenrandom = NULL; if (s_advapi32) { FreeLibrary(s_advapi32); s_advapi32 = NULL; } #else if (s_random_fd >= 0) { close(s_random_fd); s_random_fd = -1; } #endif } /* Initialize CSRNG */ static void init_random_source(void) { #if defined(_WIN32) if ((s_advapi32 = LoadLibraryW(L"advapi32.dll"))) { s_rtlgenrandom = (rtlgenrandom_t) GetProcAddress(s_advapi32, "SystemFunction036"); } #else #if defined(SYS_GETRANDOM) uint8_t temp; if (getrandom(&temp, 0U, 0U) >= 0) { goto init_completed; } #endif for (size_t i = 0U; DEV_RANDOM[i]; ++i) { if ((s_random_fd = open(DEV_RANDOM[i], O_RDONLY)) >= 0) { goto init_completed; } } init_completed: ; #endif #if !defined(ATTRIB_DESTRUCTOR) atexit(exit_random_source); #endif } /* Generate random bytes */ size_t slunkcrypt_random_bytes(uint8_t* const buffer, const size_t length) { CALL_ONCE(&s_random_is_initialized, init_random_source); #if defined(_WIN32) if (s_rtlgenrandom) { const ULONG buff_size = (ULONG)length; return s_rtlgenrandom(buffer, buff_size) ? buff_size : 0U; } #else if (s_random_fd >= 0) { const ssize_t result = read(s_random_fd, buffer, length); return (result < 0) ? 0U : ((size_t)result); } #if defined(SYS_GETRANDOM) else { const ssize_t result = getrandom(buffer, length, 0U); return (result < 0) ? 0U : ((size_t)result); } #endif #endif return 0U; } // ========================================================================== // Zero memory // ========================================================================== void slunkcrypt_bzero(void* const buffer, const size_t length) { if ((buffer) && (length > 0U)) { #if defined(EXPLICIT_BZERO) EXPLICIT_BZERO(buffer, length); #else volatile uint8_t* ptr = (volatile uint8_t*) buffer; for (size_t i = 0U; i < length; ++i) { ptr[i] = 0U; } #endif } } // ========================================================================== // Destructor // ========================================================================== #if defined(ATTRIB_DESTRUCTOR) ATTRIB_DESTRUCTOR void slunkcrypt_destructor() { exit_random_source(); } #endif