Updated README file.
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README.md
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README.md
@ -193,7 +193,7 @@ Encrypt the next message chunk, using separate input/output buffers.
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Encrypt the next message chunk, using a single buffer.
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Encrypt the next message chunk, using a single buffer.
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int slunkcrypt_encrypt(
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int slunkcrypt_encrypt_inplace(
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const slunkcrypt_t context,
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const slunkcrypt_t context,
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uint8_t* const buffer,
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uint8_t* const buffer,
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size_t length
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size_t length
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@ -214,6 +214,104 @@ Encrypt the next message chunk, using a single buffer.
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***Return value:***
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***Return value:***
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* If successful, `SLUNKCRYPT_SUCCESS` is returned; otherwise `SLUNKCRYPT_FAILURE` or `SLUNKCRYPT_ABORTED` is returned.
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* If successful, `SLUNKCRYPT_SUCCESS` is returned; otherwise `SLUNKCRYPT_FAILURE` or `SLUNKCRYPT_ABORTED` is returned.
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### slunkcrypt_decrypt()
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Decrypt the next ciphertext chunk, using separate input/output buffers.
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int slunkcrypt_decrypt(
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const slunkcrypt_t context,
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const uint8_t *const input,
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uint8_t* const output,
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size_t length
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);
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***Parameters:***
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* `context`
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The existing SlunkCrypt context to be used for decrypting the ciphertext chunk. This context will be updated.
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* `input`
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A pointer to the *input* buffer containing the next chunk of the ciphertext to be decrypted. The ciphertext is given as an array of bytes (`uint8_t`).
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The *input* buffer must contain *at least* `length` bytes of data. If the buffer is longer than `length` bytes, then only the first `length` bytes will be processed and the remainder is ignored!
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* `output`
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A pointer to the *output* buffer where the plaintext chunk that corresponds to the given ciphertext chunk will be stored. The plaintext is stored as an array of bytes (`uint8_t`); it has the same length as the plaintext data.
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The *output* buffer must provide sufficient space for storing *at least* `length` bytes of decrypted data. If the buffer is longer than `length` bytes, then only the first `length` bytes of the buffer will be filled with decrypted data!
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* `length`
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The length of the ciphertext chunk contained in the *input* buffer given by the `input` parameter, in bytes. At the same time, this determines the minimum required size of the *output* buffer given by the `output` parameters, in bytes.
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***Return value:***
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* If successful, `SLUNKCRYPT_SUCCESS` is returned; otherwise `SLUNKCRYPT_FAILURE` or `SLUNKCRYPT_ABORTED` is returned.
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### slunkcrypt_decrypt_inplace()
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Decrypt the next ciphertext chunk, using a single buffer.
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int slunkcrypt_decrypt_inplace(
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const slunkcrypt_t context,
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uint8_t* const buffer,
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size_t length
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);
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***Parameters:***
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* `context`
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The existing SlunkCrypt context to be used for decrypting the ciphertext chunk. This context will be updated.
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* `buffer`
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A pointer to the buffer initially containing the next chunk of the ciphertext to be decrypted. The ciphertext is given as an array of bytes (`uint8_t`). The plaintext chunk that corresponds to the given ciphertext chunk will be stored to the *same* buffer, thus replacing the plaintext data.
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The buffer must initially contain *at least* `length` bytes of input data; the first `length` bytes of the buffer will be overwritten with the decrypted data. If the buffer is longer than `length` bytes, then only the first `length` bytes will be processed and overwritten.
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* `length`
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The length of the ciphertext chunk initially contained in the input/output buffer given by the `buffer` parameter, in bytes. At the same time, this determines the portion of the input/output buffer that will be overwritten with decrypted data, in bytes.
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***Return value:***
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* If successful, `SLUNKCRYPT_SUCCESS` is returned; otherwise `SLUNKCRYPT_FAILURE` or `SLUNKCRYPT_ABORTED` is returned.
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### slunkcrypt_random_bytes()
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Generate a sequence of random bytes, using the system's "cryptographically secure" entropy source.
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size_t slunkcrypt_random_bytes(
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uint8_t* const buffer,
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const size_t length
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);
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***Parameters:***
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* `buffer`
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A pointer to the *output* buffer where the random bytes will be stored.
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The *output* buffer must provide sufficient space for storing *at least* `length` bytes of random data. If the buffer is longer than `length` bytes, then *at most* the first `length` bytes of the buffer will be filled with random data!
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* `length`
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The number of random bytes to be generated. At the same time, this determines the minimum required size of the *output* buffer given by the `output` parameters, in bytes.
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***Return value:***
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* If successful, the number of random bytes that have been generated and stored to the *output* buffer is returned; otherwise `0` is returned.
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The number of generated bytes can be *at most* `length`. Less than `length` bytes *may* be generated, if the entropy source could **not** provide the requested number of bytes at this time. In that case, you can try again.
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### slunkcrypt_bzero()
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Erase the contents of a byte array, by overwriting it with *zero* bytes, guaranteeing that compiler optimizations will **not** remove the erase operation.
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void slunkcrypt_bzero(
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void* const buffer,
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const size_t length
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);
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***Parameters:***
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* `buffer`
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A pointer to the buffer whose content is to be erased.
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The buffer must be *at least* `length` bytes in size. If the buffer is longer than `length` bytes, then *only* the first `length` bytes of the buffer will be erased!
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* `length`
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The size of the buffer to be erased, in bytes.
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License
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License
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=======
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=======
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