SlunkCrypt/gui/Utilities/CPUFeatures.cs

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/******************************************************************************/
/* SlunkCrypt, by LoRd_MuldeR <MuldeR2@GMX.de> */
/* This work has been released under the CC0 1.0 Universal license! */
/******************************************************************************/
using System;
using System.ComponentModel;
using com.muldersoft.slunkcrypt.gui.utils.cpu;
namespace com.muldersoft.slunkcrypt.gui.process
{
struct CPUFeatures
{
public enum CPUArch
{
[Description("x86")] x86 = 0x1,
[Description("x64")] x64 = 0x2,
[Description("ARM64")] a64 = 0x3
}
public readonly CPUArch cpuArch;
public readonly bool hasSSE2, hasAVX2;
private static readonly Lazy<CPUFeatures> cpuFeatures = new Lazy<CPUFeatures>(DetectFeatures);
public static CPUFeatures Features
{
get { return cpuFeatures.Value; }
}
public CPUFeatures(CPUArch cpuArch, bool hasSSE2, bool hasAVX2)
{
this.cpuArch = cpuArch;
this.hasSSE2 = hasSSE2;
this.hasAVX2 = hasAVX2;
}
private static CPUFeatures DetectFeatures()
{
try
{
CPUArchitecture cpuArchitecture = CPU.Architecture;
switch(cpuArchitecture)
{
case CPUArchitecture.CPU_ARCH_X86:
return new CPUFeatures(CPUArch.x86, CPU.Capabilities.HasFlag(CPUCapabilities.CPU_SSE2), CPU.Capabilities.HasFlag(CPUCapabilities.CPU_AVX2));
case CPUArchitecture.CPU_ARCH_X64:
return new CPUFeatures(CPUArch.x64, CPU.Capabilities.HasFlag(CPUCapabilities.CPU_SSE2), CPU.Capabilities.HasFlag(CPUCapabilities.CPU_AVX2));
case CPUArchitecture.CPU_ARCH_A64:
return new CPUFeatures(CPUArch.a64, false, false);
}
}
catch { }
return new CPUFeatures(CPUArch.x86, false, false);
}
}
}