SlunkCrypt/libslunkcrypt/src/junk.c

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/******************************************************************************/
/* SlunkCrypt, by LoRd_MuldeR <MuldeR2@GMX.de> */
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/* This work has been released under the CC0 1.0 Universal license! */
/******************************************************************************/
#include <slunkcrypt.h>
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#ifdef _WIN32
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# define WIN32_LEAN_AND_MEAN 1
# include <Windows.h>
# if defined(SecureZeroMemory)
# define HAVE_SECURE_ZERO_MEMORY 1
# else
# define HAVE_SECURE_ZERO_MEMORY 0
# endif
# define HAVE_GETRANDOM 0
# define HAVE_EXPLICIT_BZERO 0
#else
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# include <unistd.h>
# include <fcntl.h>
# include <string.h>
# if defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)
# define HAVE_GETRANDOM 1
# define HAVE_EXPLICIT_BZERO 1
# elif defined(__FreeBSD__) && (__FreeBSD__ >= 12)
# define HAVE_GETRANDOM 1
# define HAVE_EXPLICIT_BZERO 1
# elif defined(__FreeBSD__) && (__FreeBSD__ >= 11)
# define HAVE_GETRANDOM 0
# define HAVE_EXPLICIT_BZERO 1
# else
# define HAVE_GETRANDOM 0
# define HAVE_EXPLICIT_BZERO 0
# endif
# if HAVE_GETRANDOM
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# include <sys/random.h>
# endif
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#endif
// ==========================================================================
// (De)Initialization
// ==========================================================================
#if defined(_WIN32)
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typedef BOOLEAN(WINAPI *genrandom_t)(void*, ULONG);
static HMODULE s_advapi32 = NULL;
static genrandom_t s_genrandom = NULL;
#elif !HAVE_GETRANDOM
static const char *const DEV_RANDOM[] = { "/dev/urandom", "/dev/arandom", "/dev/random", NULL };
static int s_random_fd = -1;
#endif
void slunkcrypt_startup(void)
{
#if defined(_WIN32)
if (s_advapi32 || (s_advapi32 = LoadLibraryW(L"advapi32.dll")))
{
s_genrandom = (genrandom_t)GetProcAddress(s_advapi32, "SystemFunction036");
}
#elif !HAVE_GETRANDOM
for (size_t i = 0U; (s_random_fd < 0) && DEV_RANDOM[i]; ++i)
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{
s_random_fd = open(DEV_RANDOM[i], O_RDONLY);
}
#endif
}
void slunkcrypt_cleanup(void)
{
#if defined(_WIN32)
s_genrandom = NULL;
if (s_advapi32)
{
FreeLibrary(s_advapi32);
s_advapi32 = NULL;
}
#elif !HAVE_GETRANDOM
if (s_random_fd >= 0)
{
close(s_random_fd);
s_random_fd = -1;
}
#endif
}
// ==========================================================================
// Auxiliary functions
// ==========================================================================
int slunkcrypt_random_bytes(uint8_t* const buffer, const size_t length)
{
#if defined(_WIN32)
if ((length <= ((size_t)ULONG_MAX)))
{
if (s_genrandom)
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{
return s_genrandom(buffer, (ULONG)length) ? 0 : (-1);
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}
}
return -1;
#elif HAVE_GETRANDOM
if (getrandom(buffer, length, 0U) >= length)
{
return 0;
}
return -1;
#else
if (s_random_fd >= 0)
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{
if (read(s_random_fd, buffer, length) >= length)
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{
return 0;
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}
}
return -1;
#endif
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}
void slunkcrypt_bzero(void* const ptr, const size_t length)
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{
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if ((ptr) && (length > 0U))
{
#if HAVE_SECURE_ZERO_MEMORY
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SecureZeroMemory(ptr, length);
#elif HAVE_EXPLICIT_BZERO
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explicit_bzero(ptr, length);
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#else
volatile uint8_t *buffer = (volatile uint8_t*)ptr;
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for (size_t i = 0U; i < length; ++i)
{
buffer[i] = 0U;
}
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#endif
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}
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}