SlunkCrypt/libslunkcrypt/src/junk.c

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/******************************************************************************/
/* SlunkCrypt, by LoRd_MuldeR <MuldeR2@GMX.de> */
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/* This work has been released under the CC0 1.0 Universal license! */
/******************************************************************************/
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#ifdef _WIN32
# define WIN32_LEAN_AND_MEAN 1
# define _CRT_SECURE_NO_WARNINGS 1
#else
# define _GNU_SOURCE 1
#endif
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/* Internal */
#include "slunkcrypt.h"
#include "compiler.h"
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/* CRT */
#include <string.h>
#include <fcntl.h>
#include <limits.h>
// ==========================================================================
// Platform compatibility
// ==========================================================================
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#ifdef _WIN32
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# include <Windows.h>
#else
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# include <unistd.h>
# include <pthread.h>
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#endif
/* detect destructor support */
#undef ATTRIB_DESTRUCTOR
#if defined(__GNUC__) || defined(__clang__)
# define ATTRIB_DESTRUCTOR __attribute__((destructor))
#endif
/* detect getrandom() support */
#undef SYS_GETRANDOM
#if defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)
# define SYS_GETRANDOM 1
# include <sys/random.h>
#elif defined(__FreeBSD__) && (__FreeBSD__ >= 12)
# define SYS_GETRANDOM 1
# include <sys/random.h>
#endif
/* detect explicit_bzero() support */
#undef EXPLICIT_BZERO
#if defined(_WIN32) && defined(SecureZeroMemory)
# define EXPLICIT_BZERO SecureZeroMemory
#elif defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)
# define EXPLICIT_BZERO explicit_bzero
#elif defined(__FreeBSD__) && (__FreeBSD__ >= 11)
# define EXPLICIT_BZERO explicit_bzero
#endif
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// ==========================================================================
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// Call once support
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// ==========================================================================
#ifdef _WIN32
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# define CALL_ONCE win32_call_once
# define CALL_ONCE_TYPE volatile LONG
# define CALL_ONCE_INIT 0L
#else
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# define CALL_ONCE pthread_once
# define CALL_ONCE_TYPE pthread_once_t
# define CALL_ONCE_INIT PTHREAD_ONCE_INIT
#endif
#ifdef _WIN32
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static void win32_call_once(CALL_ONCE_TYPE *const control, void (*init_routine)(void))
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{
LONG status;
while ((status = InterlockedCompareExchange(control, -1L, 0L)) != 0L)
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{
if(status > 0L)
{
return; /*already initialized*/
}
SwitchToThread();
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}
init_routine();
InterlockedExchange(control, 1L);
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}
#endif
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// ==========================================================================
// Random bytes
// ==========================================================================
/* Global state */
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static CALL_ONCE_TYPE s_random_is_initialized = CALL_ONCE_INIT;
#if defined(_WIN32)
typedef BOOLEAN(WINAPI *rtlgenrandom_t)(void *buffer, ULONG buff_size);
static HMODULE s_advapi32 = NULL;
static rtlgenrandom_t s_rtlgenrandom = NULL;
#elif !defined(SYS_GETRANDOM)
static const char *const DEV_RANDOM[] = { "/dev/urandom", "/dev/arandom", "/dev/random", NULL };
static int s_random_fd = -1;
#endif
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/* De-initialize CSRNG */
static void exit_random_source(void)
{
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#if defined(_WIN32)
s_rtlgenrandom = NULL;
if (s_advapi32)
{
FreeLibrary(s_advapi32);
s_advapi32 = NULL;
}
#elif !defined(SYS_GETRANDOM)
if (s_random_fd >= 0)
{
close(s_random_fd);
s_random_fd = -1;
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}
#endif
}
/* Initialize CSRNG */
static void init_random_source(void)
{
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#if defined(_WIN32)
if ((s_advapi32 = LoadLibraryW(L"advapi32.dll")))
{
s_rtlgenrandom = (rtlgenrandom_t) GetProcAddress(s_advapi32, "SystemFunction036");
}
#elif !defined(SYS_GETRANDOM)
for (size_t i = 0U; DEV_RANDOM[i]; ++i)
{
if ((s_random_fd = open(DEV_RANDOM[i], O_RDONLY)) >= 0)
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{
break; /*success*/
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}
}
#endif
#if !defined(ATTRIB_DESTRUCTOR)
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atexit(exit_random_source);
#endif
}
/* Generate random bytes */
size_t slunkcrypt_random_bytes(uint8_t* const buffer, const size_t length)
{
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CALL_ONCE(&s_random_is_initialized, init_random_source);
#if defined(_WIN32)
if (s_rtlgenrandom)
{
const ULONG buff_size = (ULONG)length;
return s_rtlgenrandom(buffer, buff_size) ? buff_size : 0U;
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}
#elif defined(SYS_GETRANDOM)
const ssize_t result = getrandom(buffer, length, 0U);
return (result < 0) ? 0U : ((size_t)result);
#else
if (s_random_fd >= 0)
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{
const ssize_t result = read(s_random_fd, buffer, length);
return (result < 0) ? 0U : ((size_t)result);
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}
#endif
return 0U;
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}
// ==========================================================================
// Zero memory
// ==========================================================================
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void slunkcrypt_bzero(void* const buffer, const size_t length)
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{
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if ((buffer) && (length > 0U))
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{
#if defined(EXPLICIT_BZERO)
EXPLICIT_BZERO(buffer, length);
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#else
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volatile uint8_t* ptr = (volatile uint8_t*) buffer;
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for (size_t i = 0U; i < length; ++i)
{
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ptr[i] = 0U;
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}
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#endif
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}
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}
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// ==========================================================================
// Destructor
// ==========================================================================
#if defined(ATTRIB_DESTRUCTOR)
ATTRIB_DESTRUCTOR void slunkcrypt_destructor()
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{
exit_random_source();
}
#endif