SlunkCrypt/libslunkcrypt/src/internal.c

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/******************************************************************************/
/* SlunkCrypt, by LoRd_MuldeR <MuldeR2@GMX.de> */
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/* This work has been released under the CC0 1.0 Universal license! */
/******************************************************************************/
#ifdef _WIN32
#define _WIN32_WINNT 0x0600
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#define _CRT_RAND_S 1
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#define WIN32_LEAN_AND_MEAN 1
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#endif
#include <slunkcrypt.h>
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#ifdef _WIN32
#include <Windows.h>
#else
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#include <unistd.h>
#include <fcntl.h>
#include <string.h>
#if (defined(__GLIBC__) && defined(__GLIBC_MINOR__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)) || (defined(__FreeBSD__) && (__FreeBSD__ >= 12))
#include <sys/random.h>
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#endif
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#endif
int slunkcrypt_random_bytes(uint8_t* const buffer, const size_t length)
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{
#ifdef _WIN32
size_t pos = 0U;
while (pos < length)
{
const size_t bytes_left = length - pos;
const size_t bytes_copy = (bytes_left < sizeof(uint32_t)) ? bytes_left : sizeof(uint32_t);
uint32_t temp;
if (rand_s(&temp) != 0)
{
return -1;
}
for (size_t i = 0; i < bytes_copy; ++i)
{
buffer[pos++] = (uint8_t)(temp & 0xFF);
temp >>= 8;
}
}
return 0;
#else
#if (defined(__GLIBC__) && defined(__GLIBC_MINOR__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)) || (defined(__FreeBSD__) && (__FreeBSD__ >= 12))
if (getrandom(buffer, length, 0U) >= length)
{
return 0;
}
return -1;
#else
static const char* const PATH[] = { "/dev/urandom", "/dev/arandom", "/dev/random" };
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int result = -1;
for (size_t i = 0; (i < 3U) && (result < 0); ++i)
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{
const int fd = open(PATH[i], O_RDONLY);
if (fd >= 0)
{
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if (read(fd, buffer, length) >= length)
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{
result = 0;
}
close(fd);
}
}
return result;
#endif
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#endif
}
void slunkcrypt_bzero(void* const ptr, const size_t length)
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{
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if ((ptr) && (length > 0U))
{
#if defined(_WIN32) && defined(SecureZeroMemory)
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SecureZeroMemory(ptr, length);
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#else
#if (defined(__GLIBC__) && defined(__GLIBC_MINOR__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)) || (defined(__FreeBSD__) && (__FreeBSD__ >= 11))
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explicit_bzero(ptr, length);
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#else
volatile uint8_t *buffer = (volatile uint8_t*)ptr;
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for (size_t i = 0U; i < length; ++i)
{
buffer[i] = 0U;
}
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#endif
#endif
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}
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}