80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Simple x264 Launcher
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// Copyright (C) 2004-2023 LoRd_MuldeR <MuldeR2@GMX.de>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//
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// http://www.gnu.org/licenses/gpl-2.0.txt
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///////////////////////////////////////////////////////////////////////////////
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#include "win_editor.h"
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#include "UIC_win_editor.h"
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#include "global.h"
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#include <QProcess>
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#include <QScrollBar>
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#include <QTimer>
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///////////////////////////////////////////////////////////////////////////////
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// Constructor & Destructor
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///////////////////////////////////////////////////////////////////////////////
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EditorDialog::EditorDialog(QWidget *parent)
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:
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QDialog(parent),
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ui(new Ui::EditorDialog())
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{
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//Init the dialog, from the .ui file
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ui->setupUi(this);
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setWindowFlags(windowFlags() & (~Qt::WindowContextHelpButtonHint));
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//Fix size
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setMinimumSize(size());
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}
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EditorDialog::~EditorDialog(void)
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{
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delete ui;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Public Functions
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///////////////////////////////////////////////////////////////////////////////
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QString EditorDialog::getEditText(void)
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{
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return ui->plainTextEdit->toPlainText().simplified();
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}
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void EditorDialog::setEditText(const QString &text)
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{
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ui->plainTextEdit->clear();
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ui->plainTextEdit->appendPlainText(text.simplified());
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}
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///////////////////////////////////////////////////////////////////////////////
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// Events
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///////////////////////////////////////////////////////////////////////////////
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/*None*/
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///////////////////////////////////////////////////////////////////////////////
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// Slots
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///////////////////////////////////////////////////////////////////////////////
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/*None*/
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