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              <string>&lt;nobr&gt;&lt;tt&gt;&lt;b&gt;Simple x264 Launcher v%1 - graphical interface for x264/x265&lt;/b&gt;&lt;br&gt;
Copyright (c) 2004−%2 LoRd_MuldeR &amp;lt;mulder2@gmx.de&amp;gt;. Some rights reserved.&lt;br&gt;
Built on %3 at %4 with %5 (Win-%6) and Qt %7.&lt;br&gt;
&lt;br&gt;
This program is free software: you can redistribute it and/or modify&lt;br&gt;
it under the terms of the GNU General Public License &amp;lt;http://www.gnu.org/&amp;gt;.&lt;br&gt;
Note that this program is distributed with ABSOLUTELY NO WARRANTY.&lt;br&gt;
&lt;br&gt;
Please check the web−site at &lt;a href=&quot;http://muldersoft.com/&quot;&gt;http://muldersoft.com/&lt;/a&gt; for updates !!!&lt;/tt&gt;&lt;/nobr&gt;</string>
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              <string>&lt;nobr&gt;&lt;tt&gt;&lt;b&gt;x264 - the best H.264/AVC encoder. Copyright (C) 2003-2017 x264 project.&lt;/b&gt;&lt;br&gt;
Free software library for encoding video streams into the H.264/MPEG-4 AVC format.&lt;br&gt;
Released under the terms of the GNU General Public License, version 2.&lt;br&gt;
&lt;br&gt;
Please visit &lt;a href=&quot;http://x264licensing.com/&quot;&gt;http://x264licensing.com/&lt;/a&gt; for obtaining a commercial x264 license.&lt;br&gt;
Read the &lt;a href=&quot;http://mewiki.project357.com/wiki/X264_Settings&quot;&gt;user's manual&lt;/a&gt; to get started and use the &lt;a href=&quot;http://forum.doom9.org/forumdisplay.php?f=77&quot;&gt;support forum&lt;/a&gt; for help!&lt;br&gt;
&lt;br&gt;
Note: Simple x264 Launcher is &lt;u&gt;not&lt;/u&gt; affiliated with or endorsed by the x264 project.&lt;/tt&gt;&lt;/nobr&gt;
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              <string>&lt;nobr&gt;&lt;tt&gt;&lt;b&gt;x265 - free H.265/HEVC encoder. Copyright (C) 2013-2017 x265 project.&lt;/b&gt;&lt;br&gt;
Commercially funded, open source implementation of the HEVC compression standard.&lt;br&gt;
Released under the terms of the GNU General Public License, version 2.&lt;br&gt;
&lt;br&gt;
The x265 project is coordinated by &lt;a href=&quot;http://www.multicorewareinc.com/&quot;&gt;MultiCoreWare&lt;/a&gt;. See the &lt;a href=&quot;http://www.videolan.org/developers/x265.html&quot;&gt;web-site&lt;/a&gt; for details.&lt;br&gt;
Read the &lt;a href=&quot;http://goo.gl/smws42&quot;&gt;user's manual&lt;/a&gt; to get started and use the &lt;a href=&quot;https://forum.doom9.org/forumdisplay.php?f=81&quot;&gt;support forum&lt;/a&gt; for help!&lt;br&gt;
&lt;br&gt;
Note: Simple x264 Launcher is &lt;u&gt;not&lt;/u&gt; affiliated with or endorsed by the x265 project.&lt;/tt&gt;&lt;/nobr&gt;</string>
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              <string>&lt;nobr&gt;&lt;tt&gt;&lt;b&gt;NVEncC - NVIDIA GPU encoding. Copyright (C) 1999-2017 rigaya.&lt;/b&gt;&lt;br&gt;
NVEnc front-end by rigayaりがや. Check rigaya's &lt;a href=&quot;https://onedrive.live.com/?id=6BDD4375AC8933C6!2293&amp;cid=6BDD4375AC8933C6&quot;&gt;OneDrive&lt;/a&gt; for the latest downloads.&lt;br&gt;
Released under the terms of the MIT License.&lt;br&gt;
&lt;br&gt;
The NVEncC software contains source code provided by &lt;a href=&quot;http://www.nvidia.com/object/cuda_home_new.html&quot;&gt;NVIDIA Corporation&lt;/a&gt;.&lt;br&gt;
CUDA SDK/Toolkit and NVIDIA Video Codec SDK are Copyright (C) NVIDIA Corporation.&lt;br&gt;
&lt;br&gt;
Note: Simple x264 Launcher is &lt;u&gt;not&lt;/u&gt; affiliated with or endorsed by NVIDIA.&lt;/tt&gt;&lt;/nobr&gt;
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              <string>&lt;nobr&gt;&lt;tt&gt;&lt;b&gt;Avisynth - powerful video processing scripting language.&lt;/b&gt;&lt;br&gt;
Copyright (c) 2000 Ben Rudiak-Gould and all subsequent Avisynth developers.&lt;br&gt;
Released under the terms of the GNU General Public License, version 2.&lt;br&gt;
&lt;br&gt;
Please visit the official web-site at &lt;a href=&quot;http://avisynth.nl/&quot;&gt;http://avisynth.nl/&lt;/a&gt; for more information.&lt;br&gt;
Read the &lt;a href=&quot;http://avisynth.nl/index.php/First_script&quot;&gt;user's manual&lt;/a&gt; to get started and use the &lt;a href=&quot;http://forum.doom9.org/forumdisplay.php?f=33&quot;&gt;support forum&lt;/a&gt; for help!&lt;br&gt;
&lt;br&gt;
The &lt;b&gt;AviSynth+&lt;/b&gt; project provides an improved version of the AviSynth frameserver.&lt;br&gt;
Please see &lt;a href=&quot;http://avs-plus.net/&quot;&gt;http://avs-plus.net/&lt;/a&gt; or the &lt;a href=&quot;http://forum.doom9.org/showthread.php?t=168856&quot;&gt;forum thread&lt;/a&gt; for more information.&lt;/tt&gt;&lt;/nobr&gt;</string>
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              <string>&lt;nobr&gt;&lt;tt&gt;&lt;b&gt;VapourSynth - application for video manipulation based on Python.&lt;/b&gt;&lt;br&gt;
Copyright (c) 2012 Fredrik &quot;Myrsloik&quot; Mellbin.&lt;br&gt;
Released under the terms of the GNU Lesser General Public License, version 2.1.&lt;br&gt;
&lt;br&gt;
Please visit the web-site at &lt;a href=&quot;http://www.vapoursynth.com&quot;&gt;http://www.vapoursynth.com&lt;/a&gt; for more information.&lt;br&gt;
Read the &lt;a href=&quot;http://www.vapoursynth.com/doc/&quot;&gt;documentation&lt;/a&gt; to get started and use the &lt;a href=&quot;http://forum.doom9.org/showthread.php?t=165771&quot;&gt;support forum&lt;/a&gt; for help!&lt;br&gt;
&lt;br&gt;
VapourSynth has been inspired by Avisynth and aims to be a 21st century rewrite.&lt;/tt&gt;&lt;/nobr&gt;</string>
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         <width>120</width>
         <height>0</height>
        </size>
       </property>
       <property name="text">
        <string>About Qt</string>
       </property>
       <property name="icon">
        <iconset resource="../res/resources.qrc">
         <normaloff>:/buttons/qt.png</normaloff>:/buttons/qt.png</iconset>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QPushButton" name="closeButton">
       <property name="minimumSize">
        <size>
         <width>90</width>
         <height>0</height>
        </size>
       </property>
       <property name="text">
        <string>Discard</string>
       </property>
       <property name="icon">
        <iconset resource="../res/resources.qrc">
         <normaloff>:/buttons/cross.png</normaloff>:/buttons/cross.png</iconset>
       </property>
      </widget>
     </item>
    </layout>
   </item>
  </layout>
 </widget>
 <resources>
  <include location="../res/resources.qrc"/>
 </resources>
 <connections>
  <connection>
   <sender>closeButton</sender>
   <signal>clicked()</signal>
   <receiver>AboutDialog</receiver>
   <slot>close()</slot>
   <hints>
    <hint type="sourcelabel">
     <x>633</x>
     <y>240</y>
    </hint>
    <hint type="destinationlabel">
     <x>344</x>
     <y>131</y>
    </hint>
   </hints>
  </connection>
 </connections>
</ui>