/////////////////////////////////////////////////////////////////////////////// // Simple x264 Launcher // Copyright (C) 2004-2012 LoRd_MuldeR // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // // http://www.gnu.org/licenses/gpl-2.0.txt /////////////////////////////////////////////////////////////////////////////// #pragma once #include "uic_win_main.h" #include "thread_encode.h" class JobListModel; class MainWindow: public QMainWindow, private Ui::MainWindow { Q_OBJECT public: MainWindow(bool x64supported); ~MainWindow(void); protected: virtual void closeEvent(QCloseEvent *e); private: JobListModel *m_jobList; const bool m_x64supported; void updateButtons(EncodeThread::JobStatus status); private slots: void addButtonPressed(void); void startButtonPressed(void); void abortButtonPressed(void); void jobSelected(const QModelIndex & current, const QModelIndex & previous); void jobChangedData(const QModelIndex &top, const QModelIndex &bottom); void jobLogExtended(const QModelIndex & parent, int start, int end); void showAbout(void); void launchNextJob(void); };