/////////////////////////////////////////////////////////////////////////////// // Simple x264 Launcher // Copyright (C) 2004-2012 LoRd_MuldeR // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // // http://www.gnu.org/licenses/gpl-2.0.txt /////////////////////////////////////////////////////////////////////////////// #pragma once #include #include class EncodeThread : public QThread { Q_OBJECT public: enum JobStatus { JobStatus_Starting = 0, JobStatus_Indexing = 1, JobStatus_Running = 2, JobStatus_Completed = 3, JobStatus_Failed = 4, JobStatus_Aborted = 5 }; EncodeThread(void); ~EncodeThread(void); QUuid getId(void) { return this->m_jobId; }; protected: const QUuid m_jobId; virtual void run(void); signals: void statusChanged(const QUuid &jobId, EncodeThread::JobStatus newStatus); void progressChanged(const QUuid &jobId, unsigned int newProgress); void messageLogged(const QUuid &jobId, const QString &text); };