Added project/solution files for VS2015.
This commit is contained in:
parent
c89b2c3e6f
commit
92a654925f
35
x264_launcher_MSVC2015.sln
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35
x264_launcher_MSVC2015.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.24720.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "x264_launcher", "x264_launcher_MSVC2015.vcxproj", "{563D953B-CBC3-4C75-AFC2-5BD87531C332}"
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ProjectSection(ProjectDependencies) = postProject
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{55405FE1-149F-434C-9D72-4B64348D2A08} = {55405FE1-149F-434C-9D72-4B64348D2A08}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MUtilities", "..\MUtilities\MUtilities_VS2015.vcxproj", "{55405FE1-149F-434C-9D72-4B64348D2A08}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release_Static|Win32 = Release_Static|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Debug|Win32.ActiveCfg = Debug|Win32
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Debug|Win32.Build.0 = Debug|Win32
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Release_Static|Win32.ActiveCfg = Release|Win32
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Release|Win32.ActiveCfg = Release|Win32
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Release|Win32.Build.0 = Release|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Debug|Win32.ActiveCfg = Debug|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Debug|Win32.Build.0 = Debug|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Release_Static|Win32.ActiveCfg = Release_Static|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Release_Static|Win32.Build.0 = Release_Static|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Release|Win32.ActiveCfg = Release|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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498
x264_launcher_MSVC2015.vcxproj
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498
x264_launcher_MSVC2015.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{563D953B-CBC3-4C75-AFC2-5BD87531C332}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>x264_launcher</RootNamespace>
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<ProjectName>x264_launcher</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140_xp</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)\obj\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)\obj\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;QT_DEBUG;QT_DLL;QT_GUI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\MUtilities\include;$(SolutionDir)\tmp\$(ProjectName);$(SolutionDir)\..\Prerequisites\VisualLeakDetector\include;$(QTDIR)\include;$(QTDIR)\include\QtCore;$(QTDIR)\include\QtGui;$(QTDIR)\include\QtTest;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<OmitFramePointers>false</OmitFramePointers>
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<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
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<OpenMPSupport>true</OpenMPSupport>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\lib;$(SolutionDir)\..\Prerequisites\VisualLeakDetector\lib\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>QtCored4.lib;QtGuid4.lib;Winmm.lib;Psapi.lib;SensAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<EntryPointSymbol>x264_entry_point</EntryPointSymbol>
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</Link>
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<PostBuildEvent>
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<Command>del /S /Q "$(TargetDir)\Qt*.dll"
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rmdir /S /Q "$(TargetDir)\toolset"
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rmdir /S /Q "$(TargetDir)\imageformats"
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mkdir "$(TargetDir)\toolset\x86"
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mkdir "$(TargetDir)\toolset\x64"
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mkdir "$(TargetDir)\toolset\common"
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mkdir "$(TargetDir)\imageformats"
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copy /Y "$(SolutionDir)res\toolset\x86\*.exe" "$(TargetDir)\toolset\x86\"
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copy /Y "$(SolutionDir)res\toolset\x86\*.dll" "$(TargetDir)\toolset\x86\"
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copy /Y "$(SolutionDir)res\toolset\x64\*.exe" "$(TargetDir)\toolset\x64\"
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copy /Y "$(SolutionDir)res\toolset\x64\*.dll" "$(TargetDir)\toolset\x64\"
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copy /Y "$(SolutionDir)res\toolset\common\*.exe" "$(TargetDir)\toolset\common\"
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copy /Y "$(SolutionDir)res\toolset\common\*.gpg" "$(TargetDir)\toolset\common\"
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for %%i in (QtCored4, QtGuid4, QtSvgd4, QtXmld4) do (
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\bin\%%i.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\bin\%%i.pdb" "$(TargetDir)"
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)
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for %%i in (qicod4, qsvgd4, qjpegd4, qtiffd4, qgifd4) do (
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\plugins\imageformats\%%i.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\plugins\imageformats\%%i.pdb" "$(TargetDir)\imageformats"
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)
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copy /Y "$(SolutionDir)\..\Prerequisites\VisualLeakDetector\bin\$(Platform)\*.dll" "$(TargetDir)"
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copy /Y "$(SolutionDir)\..\Prerequisites\VisualLeakDetector\bin\$(Platform)\*.manifest" "$(TargetDir)"
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</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy Toolset</Message>
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</PostBuildEvent>
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<PreBuildEvent>
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<Command>"$(SolutionDir)etc\auto_inc.exe" VER_X264_BUILD "$(SolutionDir)src\version.h" 30</Command>
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<Message>Update Build Number</Message>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;QT_NO_DEBUG;QT_DLL;QT_GUI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\MUtilities\include;$(SolutionDir)\tmp\$(ProjectName);$(SolutionDir)\..\Prerequisites\VisualLeakDetector\include;$(QTDIR)\include;$(QTDIR)\include\QtCore;$(QTDIR)\include\QtGui;$(QTDIR)\include\QtTest;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<CreateHotpatchableImage>false</CreateHotpatchableImage>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MinimalRebuild>false</MinimalRebuild>
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<OmitFramePointers>true</OmitFramePointers>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<OpenMPSupport>true</OpenMPSupport>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>QtCore4.lib;QtGui4.lib;Winmm.lib;dwmapi.lib;Psapi.lib;SensAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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<EntryPointSymbol>x264_entry_point</EntryPointSymbol>
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</Link>
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<PreBuildEvent>
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<Command>"$(SolutionDir)etc\auto_inc.exe" VER_X264_BUILD "$(SolutionDir)src\version.h" 30</Command>
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</PreBuildEvent>
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<PreBuildEvent>
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<Message>Update Build Number</Message>
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</PreBuildEvent>
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<PreLinkEvent>
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<Command>
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</Command>
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</PreLinkEvent>
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<PreLinkEvent>
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<Message>
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</Message>
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</PreLinkEvent>
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<PostBuildEvent>
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<Command>del /S /Q "$(TargetDir)\Qt*.dll"
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rmdir /S /Q "$(TargetDir)\toolset"
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rmdir /S /Q "$(TargetDir)\imageformats"
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mkdir "$(TargetDir)\toolset\x86"
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mkdir "$(TargetDir)\toolset\x64"
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mkdir "$(TargetDir)\toolset\common"
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mkdir "$(TargetDir)\imageformats"
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copy /Y "$(SolutionDir)res\toolset\x86\*.exe" "$(TargetDir)\toolset\x86\"
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copy /Y "$(SolutionDir)res\toolset\x64\*.exe" "$(TargetDir)\toolset\x64\"
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copy /Y "$(SolutionDir)res\toolset\common\*.exe" "$(TargetDir)\toolset\common\"
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copy /Y "$(SolutionDir)res\toolset\common\*.gpg" "$(TargetDir)\toolset\common\"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\bin\QtCore4.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\bin\QtGui4.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\bin\QtSvg4.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\bin\QtXml4.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qico4.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qsvg4.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qjpeg4.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qtiff4.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qgif4.dll" "$(TargetDir)\imageformats"
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</Command>
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<Message>Copy Toolset</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<CustomBuild Include="gui\win_addJob.ui">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="gui\win_help.ui">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="gui\win_preferences.ui">
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<FileType>Document</FileType>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="gui\win_main.ui">
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<FileType>Document</FileType>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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||||
</CustomBuild>
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||||
<CustomBuild Include="gui\win_editor.ui">
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||||
<FileType>Document</FileType>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="gui\win_updater.ui">
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||||
<FileType>Document</FileType>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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||||
</CustomBuild>
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||||
<CustomBuild Include="gui\win_about.ui">
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||||
<FileType>Document</FileType>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
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<ClCompile Include="tmp\x264_launcher\MOC_thread_binaries.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_encode.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_ipc_recv.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_ipc_send.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_vapoursynth.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_tool_abstract.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_about.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_addJob.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_editor.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_help.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_main.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_preferences.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_updater.cpp" />
|
||||
<ClCompile Include="tmp\x264_launcher\QRC_resources.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="x264_launcher.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Object Include="asm\cpu-detect.obj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Manifest Include="etc\manifest\compat.manifest" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\MUtilities\MUtilities_VS2013.vcxproj">
|
||||
<Project>{55405fe1-149f-434c-9d72-4b64348d2a08}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
362
x264_launcher_MSVC2015.vcxproj.filters
Normal file
362
x264_launcher_MSVC2015.vcxproj.filters
Normal file
@ -0,0 +1,362 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
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|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
<ItemGroup>
|
||||
<None Include="ReadMe.txt" />
|
||||
<None Include="res\icons\movie.ico">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
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|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\global.h">
|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="src\targetver.h">
|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="src\version.h">
|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="resource.h">
|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="src\model_options.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\model_preferences.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\model_recently.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\model_status.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\job_object.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\cli.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\model_sysinfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\encoder_abstract.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\encoder_x264.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\encoder_x265.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\source_abstract.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\source_avisynth.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\source_vapoursynth.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\encoder_factory.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\mediainfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="tmp\x264_launcher\UIC_win_about.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="tmp\x264_launcher\UIC_win_addJob.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="tmp\x264_launcher\UIC_win_editor.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="tmp\x264_launcher\UIC_win_help.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="tmp\x264_launcher\UIC_win_main.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="tmp\x264_launcher\UIC_win_preferences.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="tmp\x264_launcher\UIC_win_updater.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\source_factory.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\global.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\win_main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\thread_encode.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\model_jobList.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\model_logFile.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\win_addJob.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\model_options.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\win_help.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\win_preferences.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\win_editor.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\thread_avisynth.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\model_preferences.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\model_recently.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\thread_vapoursynth.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\job_object.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\win_updater.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\encoder_abstract.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\tool_abstract.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\encoder_x264.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\encoder_x265.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source_abstract.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source_avisynth.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source_vapoursynth.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\win_about.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\encoder_factory.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\mediainfo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\input_filter.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_input_filter.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_model_logFile.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_avisynth.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_encode.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_tool_abstract.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_about.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_addJob.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_editor.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_help.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_main.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_preferences.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_updater.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\QRC_resources.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\zero.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\thread_ipc_send.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_ipc_send.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_model_jobList.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\thread_ipc_recv.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_ipc_recv.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_vapoursynth.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\thread_binaries.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_binaries.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source_factory.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="src\win_main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="res\resources.qrc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_encode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\model_jobList.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\model_logFile.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_addJob.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_addJob.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_help.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_help.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_preferences.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_preferences.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_main.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_editor.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_editor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_avisynth.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_vapoursynth.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_updater.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_updater.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\tool_abstract.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_about.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_about.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\input_filter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_ipc_send.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_ipc_recv.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_binaries.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="x264_launcher.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Object Include="asm\cpu-detect.obj">
|
||||
<Filter>Assembly</Filter>
|
||||
</Object>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Manifest Include="etc\manifest\compat.manifest">
|
||||
<Filter>Resource Files</Filter>
|
||||
</Manifest>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user