Added "Editor" dialog for custom parameters.
This commit is contained in:
parent
c66376096d
commit
83e51e6a17
@ -953,6 +953,9 @@
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<family>Lucida Console</family>
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</font>
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</property>
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<property name="contextMenuPolicy">
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<enum>Qt::ActionsContextMenu</enum>
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</property>
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<property name="toolTip">
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<string><nobr>All command&minus;line parameters you enter here will be passed to x264 unmodified and unchecked. Some parameters are forbidden, as they are reserved for the GUI.<br>The following macros can be used:<tt> $(INPUT)</tt> expands to the current source file path and<tt> $(OUTPUT)</tt> expands to the current output file path.</nobr></string>
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</property>
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@ -1164,6 +1167,9 @@
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<family>Lucida Console</family>
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</font>
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</property>
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<property name="contextMenuPolicy">
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<enum>Qt::ActionsContextMenu</enum>
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</property>
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<property name="toolTip">
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<string>All command-line parameters you enter here will be passed to Avs2YUV unmodified and unchecked. Only relevant for Avisynth input!</string>
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</property>
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117
gui/win_editor.ui
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117
gui/win_editor.ui
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@ -0,0 +1,117 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>EditorDialog</class>
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<widget class="QDialog" name="EditorDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>690</width>
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<height>147</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Editor</string>
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</property>
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<property name="modal">
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<bool>true</bool>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QPlainTextEdit" name="plainTextEdit">
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<property name="font">
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<font>
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<family>Lucida Console</family>
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</font>
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</property>
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<property name="horizontalScrollBarPolicy">
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<enum>Qt::ScrollBarAlwaysOff</enum>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<spacer name="horizontalSpacer">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="acceptButton">
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<property name="minimumSize">
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<size>
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<width>96</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>OK</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cancelButton">
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<property name="minimumSize">
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<size>
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<width>96</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>Cancel</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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<tabstops>
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<tabstop>plainTextEdit</tabstop>
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<tabstop>acceptButton</tabstop>
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<tabstop>cancelButton</tabstop>
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</tabstops>
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<resources/>
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<connections>
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<connection>
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<sender>acceptButton</sender>
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<signal>clicked()</signal>
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<receiver>EditorDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>455</x>
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<y>304</y>
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</hint>
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<hint type="destinationlabel">
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<x>307</x>
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<y>162</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>cancelButton</sender>
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<signal>clicked()</signal>
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<receiver>EditorDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>557</x>
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<y>304</y>
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</hint>
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<hint type="destinationlabel">
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<x>307</x>
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<y>162</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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BIN
res/buttons/page_edit.png
Normal file
BIN
res/buttons/page_edit.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 807 B |
@ -21,6 +21,7 @@
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<file>buttons/hourglass.png</file>
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<file>buttons/information.png</file>
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<file>buttons/lightning.png</file>
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<file>buttons/page_edit.png</file>
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<file>buttons/page_paste.png</file>
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<file>buttons/pause.png</file>
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<file>buttons/play.png</file>
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@ -22,7 +22,7 @@
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#define VER_X264_MAJOR 2
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#define VER_X264_MINOR 0
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#define VER_X264_PATCH 2
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#define VER_X264_BUILD 202
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#define VER_X264_BUILD 209
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#define VER_X264_MINIMUM_REV 2146
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#define VER_X264_CURRENT_API 120
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@ -24,6 +24,7 @@
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#include "global.h"
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#include "model_options.h"
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#include "win_help.h"
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#include "win_editor.h"
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#include <QDate>
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#include <QTimer>
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@ -36,6 +37,7 @@
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#include <QInputDialog>
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#include <QSettings>
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#include <QUrl>
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#include <QAction>
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#define VALID_DIR(PATH) ((!(PATH).isEmpty()) && QFileInfo(PATH).exists() && QFileInfo(PATH).isDir())
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@ -150,7 +152,7 @@ public:
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virtual State validate(QString &input, int &pos) const
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{
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static const char* p[] = {"o", "frames", "seek", "raw", "hfyu", NULL};
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static const char* p[] = {"o", "frames", "seek", "raw", "hfyu", "slave", NULL};
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bool invalid = false;
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@ -219,6 +221,16 @@ AddJobDialog::AddJobDialog(QWidget *parent, OptionsModel *options, bool x64suppo
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connect(editCustomX264Params, SIGNAL(textChanged(QString)), this, SLOT(configurationChanged()));
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connect(editCustomAvs2YUVParams, SIGNAL(textChanged(QString)), this, SLOT(configurationChanged()));
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//Create context menus
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QAction *editorActionX264 = new QAction(QIcon(":/buttons/page_edit.png"), tr("Open Editor"), this);
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editorActionX264->setData(QVariant::fromValue<void*>(editCustomX264Params));
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editCustomX264Params->addAction(editorActionX264);
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connect(editorActionX264, SIGNAL(triggered(bool)), this, SLOT(editorActionTriggered()));
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QAction *editorActionAvs2YUV = new QAction(QIcon(":/buttons/page_edit.png"), tr("Open Editor"), this);
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editorActionAvs2YUV->setData(QVariant::fromValue<void*>(editCustomAvs2YUVParams));
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editCustomAvs2YUVParams->addAction(editorActionAvs2YUV);
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connect(editorActionAvs2YUV, SIGNAL(triggered(bool)), this, SLOT(editorActionTriggered()));
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//Setup template selector
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loadTemplateList();
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connect(cbxTemplate, SIGNAL(currentIndexChanged(int)), this, SLOT(templateSelected()));
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@ -637,6 +649,25 @@ void AddJobDialog::deleteTemplateButtonClicked(void)
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X264_DELETE(item);
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}
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void AddJobDialog::editorActionTriggered(void)
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{
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if(QAction *action = dynamic_cast<QAction*>(QObject::sender()))
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{
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QLineEdit *lineEdit = reinterpret_cast<QLineEdit*>(action->data().value<void*>());
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EditorDialog *editor = new EditorDialog(this);
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editor->setEditText(lineEdit->text());
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if(editor->exec() == QDialog::Accepted)
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{
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lineEdit->setText(editor->getEditText());
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}
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X264_DELETE(editor);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// Public functions
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///////////////////////////////////////////////////////////////////////////////
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@ -67,6 +67,7 @@ private slots:
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void templateSelected(void);
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void saveTemplateButtonClicked(void);
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void deleteTemplateButtonClicked(void);
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void editorActionTriggered(void);
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virtual void accept(void);
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60
src/win_editor.cpp
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60
src/win_editor.cpp
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@ -0,0 +1,60 @@
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///////////////////////////////////////////////////////////////////////////////
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// Simple x264 Launcher
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// Copyright (C) 2004-2012 LoRd_MuldeR <MuldeR2@GMX.de>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//
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// http://www.gnu.org/licenses/gpl-2.0.txt
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///////////////////////////////////////////////////////////////////////////////
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#include "win_editor.h"
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#include "global.h"
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#include <QProcess>
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#include <QScrollBar>
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#include <QTimer>
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///////////////////////////////////////////////////////////////////////////////
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// Constructor & Destructor
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///////////////////////////////////////////////////////////////////////////////
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EditorDialog::EditorDialog(QWidget *parent)
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:
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QDialog(parent)
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{
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//Init the dialog, from the .ui file
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setupUi(this);
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setWindowFlags(windowFlags() & (~Qt::WindowContextHelpButtonHint));
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//Fix size
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setMinimumSize(size());
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}
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EditorDialog::~EditorDialog(void)
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{
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}
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///////////////////////////////////////////////////////////////////////////////
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// Events
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///////////////////////////////////////////////////////////////////////////////
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/*None*/
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///////////////////////////////////////////////////////////////////////////////
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// Slots
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///////////////////////////////////////////////////////////////////////////////
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/*None*/
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44
src/win_editor.h
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44
src/win_editor.h
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@ -0,0 +1,44 @@
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///////////////////////////////////////////////////////////////////////////////
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// Simple x264 Launcher
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// Copyright (C) 2004-2012 LoRd_MuldeR <MuldeR2@GMX.de>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//
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// http://www.gnu.org/licenses/gpl-2.0.txt
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///////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "uic_win_editor.h"
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class QProcess;
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class EditorDialog : public QDialog, private Ui::EditorDialog
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{
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Q_OBJECT
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public:
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EditorDialog(QWidget *parent);
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~EditorDialog(void);
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QString getEditText(void) { return plainTextEdit->toPlainText().simplified(); }
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void setEditText(const QString &text)
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{
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plainTextEdit->clear();
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plainTextEdit->appendPlainText(text.simplified());
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}
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};
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@ -164,6 +164,15 @@ copy "$(SolutionDir)res\toolset\*.exe" "$(SolutionDir)bin\$(Configuration)\tools
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="gui\win_editor.ui">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\uic\uic_%(Filename).h" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\uic\uic_%(Filename).h" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\uic\uic_%(Filename).h"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\uic\uic_%(Filename).h"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<None Include="ReadMe.txt" />
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<CustomBuild Include="res\resources.qrc">
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<FileType>Document</FileType>
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@ -178,6 +187,14 @@ copy "$(SolutionDir)res\toolset\*.exe" "$(SolutionDir)bin\$(Configuration)\tools
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<None Include="res\icons\movie.ico" />
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="src\win_editor.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="src\win_preferences.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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@ -250,6 +267,7 @@ copy "$(SolutionDir)res\toolset\*.exe" "$(SolutionDir)bin\$(Configuration)\tools
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<ClCompile Include="src\global.cpp" />
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<ClCompile Include="src\main.cpp" />
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<ClCompile Include="src\win_addJob.cpp" />
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<ClCompile Include="src\win_editor.cpp" />
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<ClCompile Include="src\win_help.cpp" />
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<ClCompile Include="src\win_main.cpp" />
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<ClCompile Include="src\win_preferences.cpp" />
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@ -257,6 +275,7 @@ copy "$(SolutionDir)res\toolset\*.exe" "$(SolutionDir)bin\$(Configuration)\tools
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<ClCompile Include="tmp\moc\moc_model_logFile.cpp" />
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<ClCompile Include="tmp\moc\moc_thread_encode.cpp" />
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<ClCompile Include="tmp\moc\moc_win_addJob.cpp" />
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<ClCompile Include="tmp\moc\moc_win_editor.cpp" />
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<ClCompile Include="tmp\moc\moc_win_help.cpp" />
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<ClCompile Include="tmp\moc\moc_win_main.cpp" />
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<ClCompile Include="tmp\moc\moc_win_preferences.cpp" />
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<ClCompile Include="src\taskbar7.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\win_editor.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="tmp\moc\moc_win_editor.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="src\win_main.h">
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@ -145,6 +151,12 @@
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<CustomBuild Include="gui\win_main.ui">
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<Filter>Dialogs</Filter>
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</CustomBuild>
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<CustomBuild Include="gui\win_editor.ui">
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<Filter>Dialogs</Filter>
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</CustomBuild>
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<CustomBuild Include="src\win_editor.h">
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<Filter>Header Files</Filter>
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="x264_launcher.rc">
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