Removed old solution/project files.

This commit is contained in:
LoRd_MuldeR 2016-12-24 14:38:16 +01:00
parent bfe2b9401d
commit 6e38016e00
7 changed files with 6 additions and 1702 deletions

View File

@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "x264_launcher", "x264_launcher_MSVC2010.vcxproj", "{563D953B-CBC3-4C75-AFC2-5BD87531C332}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Debug|Win32.ActiveCfg = Debug|Win32
{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Debug|Win32.Build.0 = Debug|Win32
{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Release|Win32.ActiveCfg = Release|Win32
{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -1,482 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{563D953B-CBC3-4C75-AFC2-5BD87531C332}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>x264_launcher</RootNamespace>
<ProjectName>x264_launcher</ProjectName>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
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<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
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<AdditionalIncludeDirectories>$(QTDIR)\include;$(QTDIR)\include\QtCore;$(QTDIR)\include\QtGui;$(QTDIR)\include\QtTest;$(SolutionDir)tmp\uic;$(SolutionDir)etc\vld\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OmitFramePointers>false</OmitFramePointers>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<MinimalRebuild>false</MinimalRebuild>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>QtCored4.lib;QtGuid4.lib;Winmm.lib;Psapi.lib;SensAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>x264_entry_point</EntryPointSymbol>
</Link>
<PostBuildEvent>
<Command>del /S /Q "$(TargetDir)\*.dll"
rmdir /S /Q "$(TargetDir)\toolset"
rmdir /S /Q "$(TargetDir)\imageformats"
mkdir "$(TargetDir)\toolset\x86"
mkdir "$(TargetDir)\toolset\x64"
mkdir "$(TargetDir)\toolset\common"
mkdir "$(TargetDir)\imageformats"
copy /Y "$(SolutionDir)res\toolset\x86\*.exe" "$(TargetDir)\toolset\x86\"
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copy /Y "$(SolutionDir)res\toolset\x64\*.dll" "$(TargetDir)\toolset\x64\"
copy /Y "$(SolutionDir)res\toolset\common\*.exe" "$(TargetDir)\toolset\common\"
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for %%i in (qicod4, qsvgd4, qjpegd4, qtiffd4, qgifd4) do (
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copy /Y "$(QTDIR)\plugins\imageformats\%%i.pdb" "$(TargetDir)\imageformats"
)
copy /Y "$(SolutionDir)etc\vld\lib\$(Platform)\$(Configuration)\*.dll" "$(TargetDir)"
copy /Y "$(SolutionDir)etc\vld\lib\$(Platform)\$(Configuration)\*.manifest" "$(TargetDir)"
</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Copy Toolset</Message>
</PostBuildEvent>
<PreBuildEvent>
<Command>"$(SolutionDir)..\Prerequisites\AutoInc\auto_inc.exe" VER_X264_BUILD "$(SolutionDir)src\version.h" 30</Command>
<Message>Update Build Number</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;QT_NO_DEBUG;QT_DLL;QT_GUI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<WholeProgramOptimization>true</WholeProgramOptimization>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<CreateHotpatchableImage>false</CreateHotpatchableImage>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitFramePointers>true</OmitFramePointers>
<BufferSecurityCheck>false</BufferSecurityCheck>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>false</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<AdditionalDependencies>QtCore4.lib;QtGui4.lib;Winmm.lib;dwmapi.lib;Psapi.lib;SensAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
<EntryPointSymbol>x264_entry_point</EntryPointSymbol>
</Link>
<PreBuildEvent>
<Command>"$(SolutionDir)..\Prerequisites\AutoInc\auto_inc.exe" VER_X264_BUILD "$(SolutionDir)src\version.h" 30</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Update Build Number</Message>
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<PreLinkEvent>
<Command>
</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>
</Message>
</PreLinkEvent>
<PostBuildEvent>
<Command>del /S /Q "$(TargetDir)\*.dll"
rmdir /S /Q "$(TargetDir)\toolset"
rmdir /S /Q "$(TargetDir)\imageformats"
mkdir "$(TargetDir)\toolset\x86"
mkdir "$(TargetDir)\toolset\x64"
mkdir "$(TargetDir)\toolset\common"
mkdir "$(TargetDir)\imageformats"
copy /Y "$(SolutionDir)res\toolset\x86\*.exe" "$(TargetDir)\toolset\x86\"
copy /Y "$(SolutionDir)res\toolset\x64\*.exe" "$(TargetDir)\toolset\x64\"
copy /Y "$(SolutionDir)res\toolset\common\*.exe" "$(TargetDir)\toolset\common\"
copy /Y "$(SolutionDir)res\toolset\common\*.gpg" "$(TargetDir)\toolset\common\"
copy /Y "$(QTDIR)\bin\QtCore4.dll" "$(TargetDir)"
copy /Y "$(QTDIR)\bin\QtGui4.dll" "$(TargetDir)"
copy /Y "$(QTDIR)\bin\QtSvg4.dll" "$(TargetDir)"
copy /Y "$(QTDIR)\bin\QtXml4.dll" "$(TargetDir)"
copy /Y "$(QTDIR)\plugins\imageformats\qico4.dll" "$(TargetDir)\imageformats"
copy /Y "$(QTDIR)\plugins\imageformats\qsvg4.dll" "$(TargetDir)\imageformats"
copy /Y "$(QTDIR)\plugins\imageformats\qjpeg4.dll" "$(TargetDir)\imageformats"
copy /Y "$(QTDIR)\plugins\imageformats\qtiff4.dll" "$(TargetDir)\imageformats"
copy /Y "$(QTDIR)\plugins\imageformats\qgif4.dll" "$(TargetDir)\imageformats"
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View File

@ -1,353 +0,0 @@
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View File

@ -12,6 +12,8 @@ REM ###############################################
REM ///////////////////////////////////////////////////////////////////////////
REM // Setup environment
REM ///////////////////////////////////////////////////////////////////////////
if exist "%QTVC_PATH%\bin\qtvars.bat" ( call "%QTVC_PATH%\bin\qtvars.bat" )
if exist "%QTVC_PATH%\bin\qtenv2.bat" ( call "%QTVC_PATH%\bin\qtenv2.bat" )
call "%MSVC_PATH%\vcvarsall.bat" x86
REM ///////////////////////////////////////////////////////////////////////////
@ -29,6 +31,10 @@ if "%QTDIR%"=="" (
echo %%QTDIR%% not specified. Please check your QTDIR var!
goto BuildError
)
if not exist "%QTDIR%\bin\moc.exe" (
echo Qt meta compiler not found. Please check your QTDIR var!
goto BuildError
)
if not exist "%QTDIR%\include\QtCore\qglobal.h" (
echo %%QTDIR%% header files not found. Please check your QTDIR var!
goto BuildError