Added project/solution files for VS2019.
This commit is contained in:
parent
67e7feba86
commit
528acc04c3
@ -2,6 +2,11 @@
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Simple x264/x265 Launcher version history
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-----------------------------------------
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Version 2.91 [2019-07-14]
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* Updated x265 to version 3.1+2
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* Updated build environment to Visual Studio 2019 with Update-1
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* Various improvements to Avisynth/VapourSynth detection
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Version 2.90 [2019-05-02]
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* Updated x265 to version 3.0+18
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* Updated x264 to revision 2969 (API v157)
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@ -25,8 +25,8 @@
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#define VER_X264_MAJOR 2
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#define VER_X264_MINOR 9
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#define VER_X264_PATCH 0
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#define VER_X264_BUILD 1157
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#define VER_X264_PATCH 1
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#define VER_X264_BUILD 1170
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#define VER_X264_PORTABLE_EDITION (0)
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38
x264_launcher_MSVC2019.sln
Normal file
38
x264_launcher_MSVC2019.sln
Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.27130.2036
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "x264_launcher", "x264_launcher_MSVC2019.vcxproj", "{563D953B-CBC3-4C75-AFC2-5BD87531C332}"
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ProjectSection(ProjectDependencies) = postProject
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{55405FE1-149F-434C-9D72-4B64348D2A08} = {55405FE1-149F-434C-9D72-4B64348D2A08}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MUtilities", "..\MUtilities\MUtilities_VS2019.vcxproj", "{55405FE1-149F-434C-9D72-4B64348D2A08}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release_Static|Win32 = Release_Static|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Debug|Win32.ActiveCfg = Debug|Win32
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Debug|Win32.Build.0 = Debug|Win32
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Release_Static|Win32.ActiveCfg = Release|Win32
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Release|Win32.ActiveCfg = Release|Win32
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{563D953B-CBC3-4C75-AFC2-5BD87531C332}.Release|Win32.Build.0 = Release|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Debug|Win32.ActiveCfg = Debug|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Debug|Win32.Build.0 = Debug|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Release_Static|Win32.ActiveCfg = Release_Static|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Release_Static|Win32.Build.0 = Release_Static|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Release|Win32.ActiveCfg = Release|Win32
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{55405FE1-149F-434C-9D72-4B64348D2A08}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {8D6A637C-785A-4DBF-9FBA-0781491C99BA}
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EndGlobalSection
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EndGlobal
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540
x264_launcher_MSVC2019.vcxproj
Normal file
540
x264_launcher_MSVC2019.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{563D953B-CBC3-4C75-AFC2-5BD87531C332}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>x264_launcher</RootNamespace>
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<ProjectName>x264_launcher</ProjectName>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="x264_launcher.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="x264_launcher.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)\obj\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)\obj\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;QT_DEBUG;QT_DLL;QT_GUI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\MUtilities\include;$(SolutionDir)\tmp\$(ProjectName);$(SolutionDir)\..\Prerequisites\VisualLeakDetector\include;$(QTDIR)\include;$(QTDIR)\include\QtCore;$(QTDIR)\include\QtGui;$(QTDIR)\include\QtTest;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<OmitFramePointers>false</OmitFramePointers>
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<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
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<OpenMPSupport>true</OpenMPSupport>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\lib;$(SolutionDir)\..\Prerequisites\VisualLeakDetector\lib\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>QtCored4.lib;QtGuid4.lib;Winmm.lib;Psapi.lib;SensAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<EntryPointSymbol>x264_entry_point</EntryPointSymbol>
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</Link>
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<PostBuildEvent>
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<Command>del /S /Q "$(TargetDir)\Qt*.dll"
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rmdir /S /Q "$(TargetDir)\toolset"
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rmdir /S /Q "$(TargetDir)\imageformats"
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mkdir "$(TargetDir)\toolset\common"
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mkdir "$(TargetDir)\toolset\x86"
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mkdir "$(TargetDir)\toolset\x64"
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mkdir "$(TargetDir)\toolset\x86\nvencc"
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mkdir "$(TargetDir)\toolset\x64\nvencc"
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mkdir "$(TargetDir)\imageformats"
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copy /Y "$(SolutionDir)res\toolset\common\*.exe" "$(TargetDir)\toolset\common\"
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copy /Y "$(SolutionDir)res\toolset\common\*.gpg" "$(TargetDir)\toolset\common\"
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copy /Y "$(SolutionDir)res\toolset\x86\*.exe" "$(TargetDir)\toolset\x86\"
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copy /Y "$(SolutionDir)res\toolset\x64\*.exe" "$(TargetDir)\toolset\x64\"
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copy /Y "$(SolutionDir)res\toolset\x86\*.dll" "$(TargetDir)\toolset\x86\"
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copy /Y "$(SolutionDir)res\toolset\x64\*.dll" "$(TargetDir)\toolset\x64\"
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copy /Y "$(SolutionDir)res\toolset\x86\nvencc\*.exe" "$(TargetDir)\toolset\x86\nvencc"
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copy /Y "$(SolutionDir)res\toolset\x64\nvencc\*.exe" "$(TargetDir)\toolset\x64\nvencc"
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copy /Y "$(SolutionDir)res\toolset\x86\nvencc\*.dll" "$(TargetDir)\toolset\x86\nvencc"
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copy /Y "$(SolutionDir)res\toolset\x64\nvencc\*.dll" "$(TargetDir)\toolset\x64\nvencc"
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for %%i in (QtCored4, QtGuid4, QtSvgd4, QtXmld4) do (
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\bin\%%i.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\bin\%%i.pdb" "$(TargetDir)"
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)
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for %%i in (qicod4, qsvgd4, qjpegd4, qtiffd4, qgifd4) do (
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\plugins\imageformats\%%i.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Debug\plugins\imageformats\%%i.pdb" "$(TargetDir)\imageformats"
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)
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copy /Y "$(SolutionDir)\..\Prerequisites\VisualLeakDetector\bin\$(Platform)\*.dll" "$(TargetDir)"
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copy /Y "$(SolutionDir)\..\Prerequisites\VisualLeakDetector\bin\$(Platform)\*.manifest" "$(TargetDir)"
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</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy Toolset</Message>
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</PostBuildEvent>
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<PreBuildEvent>
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<Command>"$(SolutionDir)..\Prerequisites\AutoInc\auto_inc.exe" VER_X264_BUILD "$(SolutionDir)src\version.h" 30</Command>
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<Message>Update Build Number</Message>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;QT_NO_DEBUG;QT_DLL;QT_GUI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\MUtilities\include;$(SolutionDir)\tmp\$(ProjectName);$(SolutionDir)\..\Prerequisites\VisualLeakDetector\include;$(QTDIR)\include;$(QTDIR)\include\QtCore;$(QTDIR)\include\QtGui;$(QTDIR)\include\QtTest;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<CreateHotpatchableImage>false</CreateHotpatchableImage>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MinimalRebuild>false</MinimalRebuild>
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<OmitFramePointers>true</OmitFramePointers>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<OpenMPSupport>true</OpenMPSupport>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>notelemetry.obj;QtCore4.lib;QtGui4.lib;Winmm.lib;dwmapi.lib;Psapi.lib;SensAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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<EntryPointSymbol>x264_entry_point</EntryPointSymbol>
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</Link>
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<PreBuildEvent>
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<Command>"$(SolutionDir)..\Prerequisites\AutoInc\auto_inc.exe" VER_X264_BUILD "$(SolutionDir)src\version.h" 30</Command>
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</PreBuildEvent>
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<PreBuildEvent>
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<Message>Update Build Number</Message>
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</PreBuildEvent>
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<PreLinkEvent>
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<Command>
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</Command>
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</PreLinkEvent>
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<PreLinkEvent>
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<Message>
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</Message>
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</PreLinkEvent>
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<PostBuildEvent>
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<Command>del /S /Q "$(TargetDir)\Qt*.dll"
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rmdir /S /Q "$(TargetDir)\toolset"
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rmdir /S /Q "$(TargetDir)\imageformats"
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mkdir "$(TargetDir)\toolset\common"
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mkdir "$(TargetDir)\toolset\x86"
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mkdir "$(TargetDir)\toolset\x64"
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mkdir "$(TargetDir)\toolset\x86\nvencc"
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mkdir "$(TargetDir)\toolset\x64\nvencc"
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mkdir "$(TargetDir)\imageformats"
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copy /Y "$(SolutionDir)res\toolset\common\*.exe" "$(TargetDir)\toolset\common\"
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copy /Y "$(SolutionDir)res\toolset\common\*.gpg" "$(TargetDir)\toolset\common\"
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copy /Y "$(SolutionDir)res\toolset\x86\*.exe" "$(TargetDir)\toolset\x86\"
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copy /Y "$(SolutionDir)res\toolset\x64\*.exe" "$(TargetDir)\toolset\x64\"
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copy /Y "$(SolutionDir)res\toolset\x86\*.dll" "$(TargetDir)\toolset\x86\"
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copy /Y "$(SolutionDir)res\toolset\x64\*.dll" "$(TargetDir)\toolset\x64\"
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copy /Y "$(SolutionDir)res\toolset\x86\nvencc\*.exe" "$(TargetDir)\toolset\x86\nvencc"
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copy /Y "$(SolutionDir)res\toolset\x64\nvencc\*.exe" "$(TargetDir)\toolset\x64\nvencc"
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copy /Y "$(SolutionDir)res\toolset\x86\nvencc\*.dll" "$(TargetDir)\toolset\x86\nvencc"
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copy /Y "$(SolutionDir)res\toolset\x64\nvencc\*.dll" "$(TargetDir)\toolset\x64\nvencc"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\bin\QtCore4.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\bin\QtGui4.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\bin\QtSvg4.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\bin\QtXml4.dll" "$(TargetDir)"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qico4.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qsvg4.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qjpeg4.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qtiff4.dll" "$(TargetDir)\imageformats"
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copy /Y "$(ProjectDir)\..\Prerequisites\Qt4\$(PlatformToolset)\Shared\plugins\imageformats\qgif4.dll" "$(TargetDir)\imageformats"
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</Command>
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<Message>Copy Toolset</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<CustomBuild Include="gui\win_addJob.ui">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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||||
</CustomBuild>
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||||
<CustomBuild Include="gui\win_help.ui">
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||||
<FileType>Document</FileType>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="gui\win_preferences.ui">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="gui\win_main.ui">
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||||
<FileType>Document</FileType>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\$(ProjectName)\UIC_%(Filename).h"</Message>
|
||||
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|
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||||
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
397
x264_launcher_MSVC2019.vcxproj.filters
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397
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|
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|
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<Filter>Header Files</Filter>
|
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|
||||
<ClInclude Include="src\cli.h">
|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="src\model_sysinfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\encoder_abstract.h">
|
||||
<Filter>Header Files</Filter>
|
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</ClInclude>
|
||||
<ClInclude Include="src\encoder_x264.h">
|
||||
<Filter>Header Files</Filter>
|
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|
||||
<ClInclude Include="src\encoder_x265.h">
|
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|
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|
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<ClInclude Include="src\source_abstract.h">
|
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|
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|
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<ClInclude Include="src\source_avisynth.h">
|
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|
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|
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|
||||
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|
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<ClInclude Include="src\mediainfo.h">
|
||||
<Filter>Header Files</Filter>
|
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||||
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|
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<Filter>Generated Files</Filter>
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
||||
<ClCompile Include="src\encoder_factory.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\mediainfo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\input_filter.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_input_filter.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Generated Files</Filter>
|
||||
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||||
<ClCompile Include="tmp\x264_launcher\MOC_tool_abstract.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_about.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_addJob.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_help.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_preferences.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
<ClCompile Include="tmp\x264_launcher\MOC_win_updater.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
<ClCompile Include="tmp\x264_launcher\QRC_resources.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\zero.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\thread_ipc_send.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_ipc_send.cpp">
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
<ClCompile Include="src\thread_ipc_recv.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_ipc_recv.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_binaries.cpp">
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||||
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|
||||
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|
||||
<ClCompile Include="src\source_factory.cpp">
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||||
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|
||||
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|
||||
<ClCompile Include="src\model_clipInfo.cpp">
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||||
<Filter>Source Files</Filter>
|
||||
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|
||||
<ClCompile Include="src\string_validator.cpp">
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||||
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|
||||
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|
||||
<ClCompile Include="src\encoder_nvencc.cpp">
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||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\thread_startup.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_startup.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\thread_abstract.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tmp\x264_launcher\MOC_thread_abstract.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="src\win_main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="res\resources.qrc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_encode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\model_jobList.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\model_logFile.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_addJob.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_addJob.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_help.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_help.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_preferences.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_preferences.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_main.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_editor.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_editor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_avisynth.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_vapoursynth.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_updater.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_updater.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\tool_abstract.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\win_about.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="gui\win_about.ui">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\input_filter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_ipc_send.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_ipc_recv.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_binaries.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_startup.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="src\thread_abstract.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="x264_launcher.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Object Include="asm\cpu-detect.obj">
|
||||
<Filter>Assembly</Filter>
|
||||
</Object>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Manifest Include="etc\manifest\compat.manifest">
|
||||
<Filter>Resource Files</Filter>
|
||||
</Manifest>
|
||||
</ItemGroup>
|
||||
</Project>
|
29
z_build.bat
29
z_build.bat
@ -2,8 +2,9 @@
|
||||
REM ///////////////////////////////////////////////////////////////////////////
|
||||
REM // Set Paths
|
||||
REM ///////////////////////////////////////////////////////////////////////////
|
||||
set "MSVC_PATH=C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build"
|
||||
set "TOOLS_VER=141"
|
||||
set "MSVC_PATH=C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build"
|
||||
set "TOOLS_VER=142"
|
||||
set "SLN_FNAME=x264_launcher_MSVC2019.sln"
|
||||
|
||||
REM ###############################################
|
||||
REM # DO NOT MODIFY ANY LINES BELOW THIS LINE !!! #
|
||||
@ -75,9 +76,9 @@ REM ///////////////////////////////////////////////////////////////////////////
|
||||
echo ---------------------------------------------------------------------
|
||||
echo BEGIN BUILD
|
||||
echo ---------------------------------------------------------------------
|
||||
MSBuild.exe /property:Configuration=release /property:Platform=win32 /target:clean "%~dp0\x264_launcher_MSVC2017.sln"
|
||||
MSBuild.exe /property:Configuration=release /property:Platform=win32 /target:clean "%~dp0\%SLN_FNAME%"
|
||||
if not "%ERRORLEVEL%"=="0" goto BuildError
|
||||
MSBuild.exe /property:Configuration=release /property:Platform=win32 /target:rebuild "%~dp0\x264_launcher_MSVC2017.sln"
|
||||
MSBuild.exe /property:Configuration=release /property:Platform=win32 /target:rebuild "%~dp0\%SLN_FNAME%"
|
||||
if not "%ERRORLEVEL%"=="0" goto BuildError
|
||||
|
||||
REM ///////////////////////////////////////////////////////////////////////////
|
||||
@ -125,13 +126,19 @@ copy "%~dp0\*.txt" "%PACK_PATH%"
|
||||
REM ///////////////////////////////////////////////////////////////////////////
|
||||
REM // Copy dependencies
|
||||
REM ///////////////////////////////////////////////////////////////////////////
|
||||
copy "%~dp0\..\Prerequisites\MSVC\redist\vc\v%TOOLS_VER%_xp\x86\*.dll" "%PACK_PATH%"
|
||||
copy "%~dp0\..\Prerequisites\Qt4\v%TOOLS_VER%_xp\Shared\bin\QtCore4.dll" "%PACK_PATH%"
|
||||
copy "%~dp0\..\Prerequisites\Qt4\v%TOOLS_VER%_xp\Shared\bin\QtGui4.dll" "%PACK_PATH%"
|
||||
copy "%~dp0\..\Prerequisites\Qt4\v%TOOLS_VER%_xp\Shared\bin\QtSvg4.dll" "%PACK_PATH%"
|
||||
copy "%~dp0\..\Prerequisites\Qt4\v%TOOLS_VER%_xp\Shared\bin\QtXml4.dll" "%PACK_PATH%"
|
||||
copy "%~dp0\..\Prerequisites\Qt4\v%TOOLS_VER%_xp\Shared\bin\QtXml4.dll" "%PACK_PATH%"
|
||||
copy "%~dp0\..\Prerequisites\Qt4\v%TOOLS_VER%_xp\Shared\plugins\imageformats\*.dll" "%PACK_PATH%\imageformats"
|
||||
if %TOOLS_VER% GEQ 142 (
|
||||
set "PATH_REDIST_QT=%~dp0\..\Prerequisites\Qt4\v%TOOLS_VER%"
|
||||
set "PATH_REDIST_VC=%~dp0\..\Prerequisites\MSVC\redist\vc\v%TOOLS_VER%"
|
||||
) else (
|
||||
set "PATH_REDIST_QT=%~dp0\..\Prerequisites\Qt4\v%TOOLS_VER%_xp"
|
||||
set "PATH_REDIST_VC=%~dp0\..\Prerequisites\MSVC\redist\vc\v%TOOLS_VER%_xp"
|
||||
)
|
||||
copy "%PATH_REDIST_VC%\x86\*.dll" "%PACK_PATH%"
|
||||
copy "%PATH_REDIST_QT%\Shared\bin\QtCore4.dll" "%PACK_PATH%"
|
||||
copy "%PATH_REDIST_QT%\Shared\bin\QtGui4.dll" "%PACK_PATH%"
|
||||
copy "%PATH_REDIST_QT%\Shared\bin\QtSvg4.dll" "%PACK_PATH%"
|
||||
copy "%PATH_REDIST_QT%\Shared\bin\QtXml4.dll" "%PACK_PATH%"
|
||||
copy "%PATH_REDIST_QT%\Shared\plugins\imageformats\*.dll" "%PACK_PATH%\imageformats"
|
||||
del "%PACK_PATH%\imageformats\*d4.dll" 2> NUL
|
||||
if %TOOLS_VER% GEQ 140 (
|
||||
copy "%~dp0\..\Prerequisites\MSVC\redist\ucrt\DLLs\x86\*.dll" "%PACK_PATH%"
|
||||
|
Loading…
Reference in New Issue
Block a user