Show debug console only for "pre-release" builds.
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@ -190,5 +190,5 @@ static int simple_x264_main(int &argc, char **argv)
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int main(int argc, char* argv[])
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{
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return MUtils::Startup::startup(argc, argv, simple_x264_main, "Simple x264 Launcher", true /*lamexp_version_demo()*/);
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return MUtils::Startup::startup(argc, argv, simple_x264_main, "Simple x264 Launcher", x264_is_prerelease());
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}
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@ -26,7 +26,7 @@
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#define VER_X264_MAJOR 2
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#define VER_X264_MINOR 4
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#define VER_X264_PATCH 6
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#define VER_X264_BUILD 917
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#define VER_X264_BUILD 918
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#define VER_X264_PORTABLE_EDITION (0)
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@ -100,7 +100,7 @@ copy "%~dp0\bin\Win32\Release\toolset\x64\*.exe" "%PACK_PATH%\toolset\x64"
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copy "%~dp0\bin\Win32\Release\toolset\x64\*.dll" "%PACK_PATH%\toolset\x64"
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copy "%~dp0\bin\Win32\Release\toolset\common\*.exe" "%PACK_PATH%\toolset\common"
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copy "%~dp0\bin\Win32\Release\toolset\common\*.gpg" "%PACK_PATH%\toolset\common"
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copy "%~dp0\etc\sources\*.tar" "%PACK_PATH%\sources"
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copy "%~dp0\etc\sources\*.xz" "%PACK_PATH%\sources"
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copy "%~dp0\LICENSE.html" "%PACK_PATH%"
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copy "%~dp0\*.txt" "%PACK_PATH%"
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