Updated Visual Studio 2012 project file.
This commit is contained in:
parent
21032e0268
commit
1cabbdc7b5
@ -268,8 +268,10 @@ static inline bool _CHECK_FLAG(const int argc, char **argv, const char *flag)
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static const char *g_x264_version_compiler = "MSVC 2012.1";
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static const char *g_x264_version_compiler = "MSVC 2012.1";
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#elif (_MSC_FULL_VER < 170060610)
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#elif (_MSC_FULL_VER < 170060610)
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static const char *g_x264_version_compiler = "MSVC 2012.2";
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static const char *g_x264_version_compiler = "MSVC 2012.2";
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#elif (_MSC_FULL_VER == 170060610)
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#elif (_MSC_FULL_VER < 170061030)
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static const char *g_x264_version_compiler = "MSVC 2012.3";
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static const char *g_x264_version_compiler = "MSVC 2012.3";
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#elif (_MSC_FULL_VER == 170061030)
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static const char *g_x264_version_compiler = "MSVC 2012.4";
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#else
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#else
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#error Compiler version is not supported yet!
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#error Compiler version is not supported yet!
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#endif
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#endif
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@ -26,7 +26,7 @@
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#define VER_X264_MAJOR 2
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#define VER_X264_MAJOR 2
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#define VER_X264_MINOR 3
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#define VER_X264_MINOR 3
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#define VER_X264_PATCH 7
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#define VER_X264_PATCH 7
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#define VER_X264_BUILD 829
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#define VER_X264_BUILD 836
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#define VER_X264_PORTABLE_EDITION (0)
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#define VER_X264_PORTABLE_EDITION (0)
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@ -58,12 +58,14 @@
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<PreprocessorDefinitions>WIN32;_DEBUG;QT_DEBUG;QT_DLL;QT_GUI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;QT_DEBUG;QT_DLL;QT_GUI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(QTDIR)\include;$(QTDIR)\include\QtCore;$(QTDIR)\include\QtGui;$(QTDIR)\include\QtTest;$(SolutionDir)tmp\uic;$(SolutionDir)etc\vld\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(QTDIR)\include;$(QTDIR)\include\QtCore;$(QTDIR)\include\QtGui;$(QTDIR)\include\QtTest;$(SolutionDir)tmp\uic;$(SolutionDir)etc\vld\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;$(SolutionDir)etc\vld\lib\Win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;$(SolutionDir)etc\vld\lib\Win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>QtCored4.lib;QtGuid4.lib;Winmm.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>QtCored4.lib;QtGuid4.lib;Winmm.lib;psapi.lib;SensAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<EntryPointSymbol>x264_entry_point</EntryPointSymbol>
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</Link>
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</Link>
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<PostBuildEvent>
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<PostBuildEvent>
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<Command>del /S /Q "$(TargetDir)\*.dll"
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<Command>del /S /Q "$(TargetDir)\*.dll"
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@ -117,6 +119,7 @@ copy /Y "$(SolutionDir)etc\vld\bin\Win32\*.manifest" "$(TargetDir)"
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<MinimalRebuild>false</MinimalRebuild>
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<MinimalRebuild>false</MinimalRebuild>
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<OmitFramePointers>true</OmitFramePointers>
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<OmitFramePointers>true</OmitFramePointers>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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@ -124,9 +127,10 @@ copy /Y "$(SolutionDir)etc\vld\bin\Win32\*.manifest" "$(TargetDir)"
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>QtCore4.lib;QtGui4.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>QtCore4.lib;QtGui4.lib;Winmm.lib;Psapi.lib;SensAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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<EntryPointSymbol>x264_entry_point</EntryPointSymbol>
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</Link>
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</Link>
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<PreBuildEvent>
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<PreBuildEvent>
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<Command>"$(SolutionDir)etc\auto_inc.exe" VER_X264_BUILD "$(SolutionDir)src\version.h" 5</Command>
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<Command>"$(SolutionDir)etc\auto_inc.exe" VER_X264_BUILD "$(SolutionDir)src\version.h" 5</Command>
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@ -210,6 +214,24 @@ copy /Y "$(QTDIR)\plugins\imageformats\qgif4.dll" "$(TargetDir)\imageformats"
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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</CustomBuild>
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<CustomBuild Include="gui\win_about.ui">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\uic\uic_%(Filename).h" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\uic\uic_%(Filename).h" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\uic\uic_%(Filename).h"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\uic\uic_%(Filename).h"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="gui\win_updater.ui">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\uic\uic_%(Filename).h" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\uic.exe" -o "$(SolutionDir)tmp\uic\uic_%(Filename).h" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UIC "$(SolutionDir)tmp\uic\uic_%(Filename).h"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UIC "$(SolutionDir)tmp\uic\uic_%(Filename).h"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\uic\uic_%(Filename).h;%(Outputs)</Outputs>
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</CustomBuild>
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<None Include="ReadMe.txt" />
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<None Include="ReadMe.txt" />
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<CustomBuild Include="res\resources.qrc">
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<CustomBuild Include="res\resources.qrc">
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<FileType>Document</FileType>
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<FileType>Document</FileType>
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@ -224,48 +246,25 @@ copy /Y "$(QTDIR)\plugins\imageformats\qgif4.dll" "$(TargetDir)\imageformats"
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<None Include="res\icons\movie.ico" />
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<None Include="res\icons\movie.ico" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<CustomBuild Include="src\win_editor.h">
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<ClInclude Include="src\3rd_party\avisynth_c.h" />
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<ClInclude Include="src\3rd_party\blake2.h" />
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<ClInclude Include="src\binaries.h" />
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<ClInclude Include="src\checksum.h" />
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<ClInclude Include="src\cli.h" />
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<ClInclude Include="src\encoder_abstract.h" />
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<ClInclude Include="src\encoder_factory.h" />
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</CustomBuild>
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<ClInclude Include="src\encoder_x264.h" />
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<CustomBuild Include="src\win_preferences.h">
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<ClInclude Include="src\encoder_x265.h" />
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="src\win_help.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="src\win_addJob.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="src\thread_encode.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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</CustomBuild>
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<ClInclude Include="resource.h" />
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<ClInclude Include="src\global.h" />
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<ClInclude Include="src\global.h" />
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<CustomBuild Include="src\ipc.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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</CustomBuild>
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<ClInclude Include="src\job_object.h" />
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<CustomBuild Include="src\model_jobList.h">
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<CustomBuild Include="src\model_jobList.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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@ -286,25 +285,46 @@ copy /Y "$(QTDIR)\plugins\imageformats\qgif4.dll" "$(TargetDir)\imageformats"
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<ClInclude Include="src\model_preferences.h" />
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<ClInclude Include="src\model_preferences.h" />
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<ClInclude Include="src\model_recently.h" />
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<ClInclude Include="src\model_recently.h" />
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<ClInclude Include="src\model_status.h" />
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<ClInclude Include="src\model_status.h" />
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<ClInclude Include="src\model_sysinfo.h" />
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<ClInclude Include="src\resource.h" />
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<ClInclude Include="src\source_abstract.h" />
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<ClInclude Include="src\source_avisynth.h" />
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<ClInclude Include="src\source_vapoursynth.h" />
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<ClInclude Include="src\targetver.h" />
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<ClInclude Include="src\targetver.h" />
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<ClInclude Include="src\taskbar7.h" />
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<ClInclude Include="src\taskbar7.h" />
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<CustomBuild Include="src\thread_ipc.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="src\thread_avisynth.h">
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<CustomBuild Include="src\thread_avisynth.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="src\thread_encode.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(QTDIR)\bin\moc.exe" -o "$(SolutionDir)tmp\moc\moc_%(Filename).cpp" "%(FullPath)"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MOC "$(SolutionDir)tmp\moc\moc_%(Filename).cpp"</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="src\thread_updater.h">
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|
||||||
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|
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|
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|
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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|
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||||||
<ItemGroup>
|
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|
||||||
<ResourceCompile Include="x264_launcher.rc">
|
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|
||||||
|
Loading…
Reference in New Issue
Block a user