Bump version + updated README file.

This commit is contained in:
LoRd_MuldeR 2019-07-22 14:41:55 +02:00
parent 0f62ffbb06
commit 1a08b0add5
3 changed files with 18 additions and 14 deletions

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Simple x264/x265 Launcher version history
-----------------------------------------
Version 2.92 [2019-07-22]
* Updated x264 to revision 2984 (API v158)
* Fixed detection of VapourSynth R46
* Note: Minimum supported VapourSynth version is R46 now!
Version 2.91 [2019-07-14]
* Updated x265 to version 3.1+2
* Updated build environment to Visual Studio 2019 with Update-1

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@ -35,7 +35,7 @@ The minimum system requirements to run Simple x264/x265 Launcher are as follows:
* 64-Bit editions of Windows are highly recommended, though 32-Bit editions will work as well
* The CPU must support at least the MMX and SSE instruction sets
* Avisynth input only available with [Avisynth](http://avisynth.nl/index.php/Main_Page#Official_builds) **2.6** installed – Avisynth **2.5.x** is *not* recommended!
* VapourSynth input only available with [VapourSynth](http://www.vapoursynth.com/) **r24+** installed – [Python](https://www.python.org/downloads/windows/) is a prerequisite for VapourSynth!
* VapourSynth input only available with [VapourSynth](http://www.vapoursynth.com/) **R46+** installed – [Python](https://www.python.org/downloads/windows/) is a prerequisite for VapourSynth!
* YV16/YV24 color spaces require Avisynth 2.6 (see section 10)
**Note:** Most of these requirements are *not* imposed by Simple x264 Launcher itself, but by the encoders (e.g. x264 and x265) that we use.
@ -110,22 +110,21 @@ Simple x264/x265 Launcher can be run in a "portable" mode. This may be helpful,
## VapourSynth
There now is a "portable" edition **VapourSynth** available, which *Simple x264/x265 Launcher* can use. For this purpose, download the "portable" edition VapourSynth an *extract* it into the sub-directory `extra\VapourSynth` inside of the Simple x264/x265 Launcher "main" directory (i.e. where the `x264_launcher.exe` file is located). More specifically, the *32-Bit* version of "portable" VapourSynth needs to go to the `extra\VapourSynth\core32` sub-directory and the *64-Bit* version needs to go to the `extra\VapourSynth\core64` sub-directory. Be aware, however, that "portable" VapourSynth requires **embeddable Python** to work! So, you *must* download Python as "embeddable zip file" from the Python web-site and extract that into the same sub-directory as the VapourSynth "portable" binaries. In the end, it should look like this:
There now is a "portable" edition **VapourSynth** available, which *Simple x264/x265 Launcher* can use. For this purpose, download the "portable" edition VapourSynth an *extract* it into the sub-directory `extra\VapourSynth` inside of the Simple x264/x265 Launcher "main" directory (i.e. where the `x264_launcher.exe` file is located). More specifically, the *32-Bit* version of "portable" VapourSynth needs to go to the `extra\VapourSynth-32` sub-directory and the *64-Bit* version needs to go to the `extra\VapourSynth-64` sub-directory. Be aware, however, that "portable" VapourSynth requires *embeddable Python* to work! So, you ***must*** download Python as "embeddable zip file" from the Python web-site and extract that into the same sub-directory as the VapourSynth "portable" binaries. In the end, it should look like this:
```
InstallPath\
├─ x264_launcher_portable.exe
└─ extra\
└─ VapourSynth\
├─ core32\
│ ├─ python35.dll <32-Bit>
│ ├─ VapourSynth.dll <32-Bit>
│ ├─ VSPipe.exe <32-Bit>
│ └─ etc…
└─ core64\
├─ python35.dll <64-Bit>
├─ VapourSynth.dll <64-Bit>
├─ VSPipe.exe <64-Bit>
└─ etc…
├─ VapourSynth-32\
│ ├─ VapourSynth.dll <32-Bit>
│ ├─ VSPipe.exe <32-Bit>
│ ├─ python37.dll <32-Bit>
│ └─ etc…
└─ VapourSynth-64\
├─ VapourSynth.dll <64-Bit>
├─ VSPipe.exe <64-Bit>
├─ python37.dll <64-Bit>
└─ etc…
```
## Avisynth

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#define VER_X264_MAJOR 2
#define VER_X264_MINOR 9
#define VER_X264_PATCH 1
#define VER_X264_PATCH 2
#define VER_X264_BUILD 1172
#define VER_X264_PORTABLE_EDITION (0)