Some code clean-up.
This commit is contained in:
parent
40b4e2d5af
commit
80d18e0fdb
@ -1,14 +1,14 @@
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include ../../config.mk
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include ../../config.mk
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CFLAGS = -std=c99 -D_DEFAULT_SOURCE -Wpedantic -I../../libhashset/include $(XCFLAGS)
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CFLAGS = -std=c99 -D_DEFAULT_SOURCE -Wpedantic -I../../libhashset/include -I../shared/include $(XCFLAGS)
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LDFLAGS = -L../../libhashset/lib -lhashset-1 $(XLDFLAGS)
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LDFLAGS = -L../../libhashset/lib -lhashset-1 $(XLDFLAGS)
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SRC_PATH := src
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SRC_PATH := src
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BIN_PATH := bin
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BIN_PATH := bin
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ALL_PATH := $(SRC_PATH) $(BIN_PATH)
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ALL_PATH := $(SRC_PATH) $(BIN_PATH)
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BIN_FILE := $(BIN_PATH)/test-hash-set$(EXE_SUFFIX)
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BIN_FILE := $(BIN_PATH)/test-hash-map$(EXE_SUFFIX)
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SRC_FILE := $(wildcard $(SRC_PATH)/*.c)
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SRC_FILE := $(wildcard $(SRC_PATH)/*.c) $(wildcard ../shared/src/*.c)
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.PHONY: all clean test
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.PHONY: all clean test
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@ -4,7 +4,7 @@
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/******************************************************************************/
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/******************************************************************************/
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#include "tests.h"
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#include "tests.h"
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#include "random.h"
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#include <random_in.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <inttypes.h>
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#include <inttypes.h>
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@ -39,12 +39,12 @@
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</ProjectConfiguration>
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</ProjectConfiguration>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\shared\src\random_in.c" />
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<ClCompile Include="src\main.c" />
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<ClCompile Include="src\main.c" />
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<ClCompile Include="src\random.c" />
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<ClCompile Include="src\tests.c" />
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<ClCompile Include="src\tests.c" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\random.h" />
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<ClInclude Include="..\shared\include\random_in.h" />
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<ClInclude Include="src\tests.h" />
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<ClInclude Include="src\tests.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -205,7 +205,7 @@
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<SDLCheck>false</SDLCheck>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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@ -232,7 +232,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -265,7 +265,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -293,7 +293,7 @@
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<SDLCheck>false</SDLCheck>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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@ -308,7 +308,7 @@
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<SDLCheck>false</SDLCheck>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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@ -332,7 +332,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -363,7 +363,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -393,7 +393,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -430,7 +430,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -18,18 +18,18 @@
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<ClCompile Include="src\main.c">
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<ClCompile Include="src\main.c">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="src\random.c">
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<ClCompile Include="src\tests.c">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="src\tests.c">
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<ClCompile Include="..\shared\src\random_in.c">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\random.h">
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<ClInclude Include="src\tests.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="src\tests.h">
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<ClInclude Include="..\shared\include\random_in.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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@ -1,6 +1,6 @@
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include ../../config.mk
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include ../../config.mk
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CFLAGS = -std=c99 -D_DEFAULT_SOURCE -Wpedantic -I../../libhashset/include $(XCFLAGS)
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CFLAGS = -std=c99 -D_DEFAULT_SOURCE -Wpedantic -I../../libhashset/include -I../shared/include $(XCFLAGS)
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LDFLAGS = -L../../libhashset/lib -lhashset-1 $(XLDFLAGS)
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LDFLAGS = -L../../libhashset/lib -lhashset-1 $(XLDFLAGS)
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SRC_PATH := src
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SRC_PATH := src
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@ -8,7 +8,7 @@ BIN_PATH := bin
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ALL_PATH := $(SRC_PATH) $(BIN_PATH)
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ALL_PATH := $(SRC_PATH) $(BIN_PATH)
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BIN_FILE := $(BIN_PATH)/test-hash-set$(EXE_SUFFIX)
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BIN_FILE := $(BIN_PATH)/test-hash-set$(EXE_SUFFIX)
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SRC_FILE := $(wildcard $(SRC_PATH)/*.c)
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SRC_FILE := $(wildcard $(SRC_PATH)/*.c) $(wildcard ../shared/src/*.c)
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.PHONY: all clean test
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.PHONY: all clean test
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@ -1,39 +0,0 @@
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/******************************************************************************/
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/* HashSet for C99, by LoRd_MuldeR <MuldeR2@GMX.de> */
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/* This work has been released under the CC0 1.0 Universal license! */
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/******************************************************************************/
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#include "random.h"
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#include <string.h>
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#ifndef _WIN32
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# include <unistd.h>
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#endif
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#define ARRAY_SIZE(X) (sizeof(X) / sizeof((X)[0U]))
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#ifdef _WIN32
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#define RtlGenRandom SystemFunction036
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#define getentropy(X,Y) (RtlGenRandom((X),(uint32_t)(Y)) ? 0 : (-1))
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unsigned char __stdcall RtlGenRandom(void* buffer, uint32_t length);
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#endif
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void random_init(random_t *const rnd)
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{
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memset(rnd, 0, sizeof(random_t));
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rnd->offset = SIZE_MAX;
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}
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uint64_t random_next(random_t *const rnd)
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{
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if (rnd->offset >= ARRAY_SIZE(rnd->buffer))
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{
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rnd->offset = 0U;
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if (getentropy(rnd->buffer, sizeof(rnd->buffer)) < 0)
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{
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abort();
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}
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}
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return rnd->buffer[rnd->offset++];
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}
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@ -1,22 +0,0 @@
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/******************************************************************************/
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/* HashSet for C99, by LoRd_MuldeR <MuldeR2@GMX.de> */
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/* This work has been released under the CC0 1.0 Universal license! */
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/******************************************************************************/
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#ifndef _TEST_RANDOM_INCLUDED
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#define _TEST_RANDOM_INCLUDED
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#include <stdlib.h>
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#include <stdint.h>
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typedef struct
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{
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size_t offset;
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uint64_t buffer[16U];
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}
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random_t;
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void random_init(random_t *const rnd);
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uint64_t random_next(random_t *const rnd);
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#endif /*_TEST_RANDOM_INCLUDED*/
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/******************************************************************************/
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/******************************************************************************/
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#include "tests.h"
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#include "tests.h"
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#include "random.h"
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#include <random_in.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <inttypes.h>
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#include <inttypes.h>
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</ProjectConfiguration>
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</ProjectConfiguration>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\shared\src\random_in.c" />
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<ClCompile Include="src\main.c" />
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<ClCompile Include="src\main.c" />
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<ClCompile Include="src\random.c" />
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<ClCompile Include="src\tests.c" />
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<ClCompile Include="src\tests.c" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\random.h" />
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<ClInclude Include="..\shared\include\random_in.h" />
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<ClInclude Include="src\tests.h" />
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<ClInclude Include="src\tests.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -205,7 +205,7 @@
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<SDLCheck>false</SDLCheck>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SDLCheck>false</SDLCheck>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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@ -308,7 +308,7 @@
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<SDLCheck>false</SDLCheck>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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@ -332,7 +332,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -363,7 +363,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -393,7 +393,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -430,7 +430,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<AdditionalIncludeDirectories>$(SolutionDir)\libhashset\include</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)libhashset\include;$(ProjectDir)..\shared\include</AdditionalIncludeDirectories>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
|
@ -18,18 +18,18 @@
|
|||||||
<ClCompile Include="src\main.c">
|
<ClCompile Include="src\main.c">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="src\random.c">
|
<ClCompile Include="src\tests.c">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="src\tests.c">
|
<ClCompile Include="..\shared\src\random_in.c">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="src\random.h">
|
<ClInclude Include="src\tests.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="src\tests.h">
|
<ClInclude Include="..\shared\include\random_in.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
/* This work has been released under the CC0 1.0 Universal license! */
|
/* This work has been released under the CC0 1.0 Universal license! */
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
|
|
||||||
#include "random.h"
|
#include "../include/random_in.h"
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#ifndef _WIN32
|
#ifndef _WIN32
|
Loading…
Reference in New Issue
Block a user