Updated README file.
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README.md
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README.md
@ -882,17 +882,19 @@ LibHashSet is ***thread-safe***, in the sense that all public functions operate
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However, LibHashSet does **nothing** to synchronize access to a particular `hash_set_t` or `hash_map_t` instance! Consequently, in situations where the *same* instance needs to be shared across *multiple* concurrent threads, the calling application is responsible for serializing all access to the "shared" instance, e.g. by using a [*mutex*](https://pubs.opengroup.org/onlinepubs/007908799/xsh/pthread_mutex_lock.html) lock!
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Source Codes
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============
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Source Code
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===========
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The "official" Git repository is mirrored at:
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* `git clone https://github.com/lordmulder/HashSet.git` ([Browse](https://github.com/lordmulder/HashSet))
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* `git clone https://punkindrublic.mooo.com:3000/Muldersoft/LibHashSet.git` ([Browse](https://punkindrublic.mooo.com:3000/Muldersoft/LibHashSet))
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* `git clone https://gitlab.com/lord_mulder/libhashset.git` ([Browse](https://gitlab.com/lord_mulder/libhashset))
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* `git clone https://repo.or.cz/HashSet.git` ([Browse](https://repo.or.cz/HashSet.git))
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* `git clone https://punkindrublic.mooo.com:3000/Muldersoft/LibHashSet.git` ([Browse](https://punkindrublic.mooo.com:3000/Muldersoft/LibHashSet))
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Build Instructions
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==================
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@ -906,10 +908,10 @@ On Microsoft Windows, project/solution files are provided to build LibHashSet wi
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LibHashSet also can be built using *GCC* or *Clang* via [MSYS2/Mingw-w64](https://www.msys2.org/) or [Cygwin](https://www.cygwin.com/). Be sure that *GCC* (or *Clang*) and *GNU make* are installed. Then run `make` from the project base directory, in the MSYS2 (or Cygwin) shell!
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Linux and *BSD
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------------------
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Linux, *BSD and MacOS X
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---------------------------
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On Linux or *BSD, building LibHashSet with *GCC* or *Clang* is recommended. Also *GNU make* is required to build.
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On Linux, *BSD or MacOS X, building LibHashSet with *GCC* or *Clang* is supported. *GNU make* is required to build.
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Simply run `make` (or `gmake`, if on *BSD) from the project base directory. That's it!
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@ -921,7 +923,7 @@ The following environment variables can be used to control the build process:
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* `STRIP` – set to a non-zero value in order to *strip* the generated binaries
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* `STATIC` – set to a non-zero value in order to enable *static* linking
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* `STATIC` – set to a non-zero value in order to enable *static* linking for the example/test programs
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* `FLTO` – set to a non-zero value in order to enable *link-time optimizer* (`-flto`)
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