56 lines
2.7 KiB
C
56 lines
2.7 KiB
C
///////////////////////////////////////////////////////////////////////////////
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// LameXP - Audio Encoder Front-End
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// Copyright (C) 2004-2013 LoRd_MuldeR <MuldeR2@GMX.de>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//
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// http://www.gnu.org/licenses/gpl-2.0.txt
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///////////////////////////////////////////////////////////////////////////////
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#pragma once
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// Check Windows SDK version
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// We currently do NOT support the Windows SDK 8.0, because it broke Windows XP support!
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// Also the minimum required Windows SDK version to build LameXP currently is 6.0A
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#include <ntverp.h>
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#if !defined(VER_PRODUCTMAJORVERSION) || !defined(VER_PRODUCTMINORVERSION)
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#error Windows SDK version is NOT defined !!!
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#endif
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#if (VER_PRODUCTMAJORVERSION < 6)
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#error Your Windows SDK is too old (unsupported), please build LameXP with Windows SDK version 7.1! (6.0A or 7.0A should work too)
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#endif
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#if (VER_PRODUCTMAJORVERSION > 6) || ((VER_PRODUCTMAJORVERSION == 6) && (VER_PRODUCTMINORVERSION > 1))
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#error Your Windows SDK is too new (unsupported), please build LameXP with Windows SDK version 7.1! (6.0A or 7.0A should work too)
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#endif
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// The following macros define the minimum required platform. The minimum required platform
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// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
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// your application. The macros work by enabling all features available on platform versions up to and
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// including the version specified.
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// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
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// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
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//#include <WinSDKVer.h>
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// Modify the following defines if you have to target a platform prior to the ones specified below.
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// Refer to MSDN for the latest info on corresponding values for different platforms.
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#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows 2000.
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#define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows.
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#endif
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#include <SDKDDKVer.h>
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