LameXP/src/Dialog_DropBox.h

75 lines
2.0 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// LameXP - Audio Encoder Front-End
// Copyright (C) 2004-2013 LoRd_MuldeR <MuldeR2@GMX.de>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// http://www.gnu.org/licenses/gpl-2.0.txt
///////////////////////////////////////////////////////////////////////////////
#pragma once
#include <QDialog>
//UIC forward declartion
namespace Ui {
class DropBox;
}
//Class declarations
class QAbstractItemModel;
class QDragEnterEvent;
class QLabel;
class QMouseEvent;
class QPoint;
class SettingsModel;
//DropBox class
class DropBox: public QDialog
{
Q_OBJECT
public:
DropBox(QWidget *parent = 0, QAbstractItemModel *model = 0, SettingsModel *settings = 0);
~DropBox(void);
private:
Ui::DropBox *ui; //for Qt UIC
bool m_canClose;
QPoint *m_mouseReferencePoint;
QPoint *m_windowReferencePoint;
QLabel *m_counterLabel;
QAbstractItemModel *m_model;
SettingsModel *m_settings;
bool m_moving;
bool m_firstShow;
protected:
void keyPressEvent(QKeyEvent *event);
void keyReleaseEvent(QKeyEvent *event);
void closeEvent(QCloseEvent *event);
void showEvent(QShowEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
void changeEvent(QEvent *e);
bool event(QEvent *event);
public slots:
void modelChanged(void);
void showToolTip(void);
};