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Muldersoft/LameXP
Muldersoft/LameXP
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LoRd_MuldeR b05a7ac3ef Moved all sound effects into Qt-style resources. Sound files can be played back directly from program memory by passing a pointer to the WAVE data into PlaySound as the first argument (and using the SND_MEMORY flag), it's just not documented very well.
2013-12-03 22:19:11 +01:00

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