/////////////////////////////////////////////////////////////////////////////// // LameXP - Audio Encoder Front-End // Copyright (C) 2004-2013 LoRd_MuldeR // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // // http://www.gnu.org/licenses/gpl-2.0.txt /////////////////////////////////////////////////////////////////////////////// #include "Dialog_SplashScreen.h" #include "Global.h" #include #include #include #include #include "WinSevenTaskbar.h" #define FADE_DELAY 16 #define OPACITY_DELTA 0.02 /* It can happen that the QThread has just terminated and already emitted the 'terminated' signal, but did NOT change the 'isRunning' flag to FALSE yet. */ /* For this reason the macro will first check the 'isRunning' flag. If (and only if) the flag still returns TRUE, we will call the wait() on the thread. */ #define THREAD_RUNNING(THRD) (((THRD)->isRunning()) ? (!((THRD)->wait(1))) : false) #define SET_TASKBAR_STATE(FLAG) do \ { \ if(FLAG) \ { \ if(!bTaskBar) bTaskBar = WinSevenTaskbar::setTaskbarState(splashScreen, WinSevenTaskbar::WinSevenTaskbarIndeterminateState); \ } \ else \ { \ if(bTaskBar) bTaskBar = (!WinSevenTaskbar::setTaskbarState(splashScreen, WinSevenTaskbar::WinSevenTaskbarNoState)); \ } \ } \ while(0) #define ASYNC_WAIT(LOOP, DELAY) do \ { \ QTimer::singleShot((DELAY), (LOOP), SLOT(quit())); \ (LOOP)->exec(QEventLoop::ExcludeUserInputEvents); \ } \ while(0) //////////////////////////////////////////////////////////// // Constructor //////////////////////////////////////////////////////////// SplashScreen::SplashScreen(QWidget *parent) : QFrame(parent, Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint) { //Init the dialog, from the .ui file setupUi(this); //Start animation m_working = new QMovie(":/images/Loading.gif"); labelLoading->setMovie(m_working); m_working->start(); //Set wait cursor setCursor(Qt::WaitCursor); //Prevent close m_canClose = false; } //////////////////////////////////////////////////////////// // Destructor //////////////////////////////////////////////////////////// SplashScreen::~SplashScreen(void) { if(m_working) { m_working->stop(); delete m_working; m_working = NULL; } } //////////////////////////////////////////////////////////// // PUBLIC FUNCTIONS //////////////////////////////////////////////////////////// void SplashScreen::showSplash(QThread *thread) { const int opacitySteps = qRound(1.0 / OPACITY_DELTA); bool bTaskBar = false; unsigned int deadlockCounter = 0; SplashScreen *splashScreen = new SplashScreen(); //Show splash splashScreen->m_canClose = false; splashScreen->setWindowOpacity(OPACITY_DELTA); splashScreen->setFixedSize(splashScreen->size()); splashScreen->show(); //Wait for window to show QApplication::processEvents(QEventLoop::ExcludeUserInputEvents); splashScreen->repaint(); QApplication::processEvents(QEventLoop::ExcludeUserInputEvents); //Setup the event loop QEventLoop *loop = new QEventLoop(splashScreen); connect(thread, SIGNAL(terminated()), loop, SLOT(quit()), Qt::QueuedConnection); connect(thread, SIGNAL(finished()), loop, SLOT(quit()), Qt::QueuedConnection); //Create timer QTimer *timer = new QTimer(); connect(timer, SIGNAL(timeout()), loop, SLOT(quit())); //Start the thread thread->start(); //Init taskbar SET_TASKBAR_STATE(true); //Fade in for(int i = 1; i <= opacitySteps; i++) { const double opacity = (i < opacitySteps) ? (OPACITY_DELTA * static_cast(i)) : 1.0; splashScreen->setWindowOpacity(opacity); //splashScreen->update(); ASYNC_WAIT(loop, FADE_DELAY); SET_TASKBAR_STATE(true); } //Start the timer timer->start(30720); //Loop while thread is still running while(THREAD_RUNNING(thread)) { if((++deadlockCounter) > 60) { qFatal("Deadlock in initialization thread detected!"); } ASYNC_WAIT(loop, 5000); } //Stop the timer timer->stop(); //Fade out for(int i = opacitySteps; i >= 0; i--) { const double opacity = OPACITY_DELTA * static_cast(i); splashScreen->setWindowOpacity(opacity); //splashScreen->update(); ASYNC_WAIT(loop, FADE_DELAY); } //Restore taskbar SET_TASKBAR_STATE(false); //Hide splash splashScreen->m_canClose = true; splashScreen->close(); //Free LAMEXP_DELETE(loop); LAMEXP_DELETE(timer); LAMEXP_DELETE(splashScreen); } //////////////////////////////////////////////////////////// // EVENTS //////////////////////////////////////////////////////////// void SplashScreen::keyPressEvent(QKeyEvent *event) { event->ignore(); } void SplashScreen::keyReleaseEvent(QKeyEvent *event) { event->ignore(); } void SplashScreen::closeEvent(QCloseEvent *event) { if(!m_canClose) event->ignore(); } bool SplashScreen::winEvent(MSG *message, long *result) { return WinSevenTaskbar::handleWinEvent(message, result); }