/////////////////////////////////////////////////////////////////////////////// // LameXP - Audio Encoder Front-End // Copyright (C) 2004-2011 LoRd_MuldeR // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // // http://www.gnu.org/licenses/gpl-2.0.txt /////////////////////////////////////////////////////////////////////////////// #pragma once #include "Encoder_Abstract.h" #include class AC3Encoder : public AbstractEncoder { Q_OBJECT public: AC3Encoder(void); ~AC3Encoder(void); virtual bool encode(const QString &sourceFile, const AudioFileModel &metaInfo, const QString &outputFile, volatile bool *abortFlag); virtual bool isFormatSupported(const QString &containerType, const QString &containerProfile, const QString &formatType, const QString &formatProfile, const QString &formatVersion); virtual QString extension(void); virtual const unsigned int *requiresDownsample(void); //Advanced options virtual void setAudioCodingMode(int value); virtual void setDynamicRangeCompression(int value); virtual void setExponentSearchSize(int value); virtual void setFastBitAllocation(bool value); private: const QString m_binary; int m_configAudioCodingMode; int m_configDynamicRangeCompression; int m_configExponentSearchSize; bool m_configFastBitAllocation; };