Added Visual Studio 2012 project files.

This commit is contained in:
LoRd_MuldeR 2012-11-12 22:47:13 +01:00
parent f7e68fe6c1
commit d11f698d80
11 changed files with 2380 additions and 2 deletions

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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LameXP", "LameXP_VS2012.vcxproj", "{00FE736A-8DB1-41B3-B915-4CD8DB09EF48}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release_Static|Win32 = Release_Static|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{00FE736A-8DB1-41B3-B915-4CD8DB09EF48}.Debug|Win32.ActiveCfg = Debug|Win32
{00FE736A-8DB1-41B3-B915-4CD8DB09EF48}.Debug|Win32.Build.0 = Debug|Win32
{00FE736A-8DB1-41B3-B915-4CD8DB09EF48}.Release_Static|Win32.ActiveCfg = Release_Static|Win32
{00FE736A-8DB1-41B3-B915-4CD8DB09EF48}.Release_Static|Win32.Build.0 = Release_Static|Win32
{00FE736A-8DB1-41B3-B915-4CD8DB09EF48}.Release|Win32.ActiveCfg = Release|Win32
{00FE736A-8DB1-41B3-B915-4CD8DB09EF48}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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View File

@ -0,0 +1,23 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "QKeccakHash_VS2012", "QKeccakHash_VS2012.vcxproj", "{70E8B639-3DB7-479A-AFED-4CECDD747657}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release_Static|Win32 = Release_Static|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{70E8B639-3DB7-479A-AFED-4CECDD747657}.Debug|Win32.ActiveCfg = Debug|Win32
{70E8B639-3DB7-479A-AFED-4CECDD747657}.Debug|Win32.Build.0 = Debug|Win32
{70E8B639-3DB7-479A-AFED-4CECDD747657}.Release_Static|Win32.ActiveCfg = Release_Static|Win32
{70E8B639-3DB7-479A-AFED-4CECDD747657}.Release_Static|Win32.Build.0 = Release_Static|Win32
{70E8B639-3DB7-479A-AFED-4CECDD747657}.Release|Win32.ActiveCfg = Release|Win32
{70E8B639-3DB7-479A-AFED-4CECDD747657}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,157 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Release_Static|Win32">
<Configuration>Release_Static</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\keccakimpl.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ClCompile Include="src\qkeccakhash.cpp" />
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<ClInclude Include="src\qkeccakhash.h" />
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<PropertyGroup Label="Globals">
<ProjectGuid>{70E8B639-3DB7-479A-AFED-4CECDD747657}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
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<PropertyGroup Label="UserMacros" />
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View File

@ -0,0 +1,30 @@
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View File

@ -219,8 +219,8 @@ while(0)
#endif
//Check for CPU-compatibility options
#if !defined(_M_X64) && defined(_M_IX86_FP)
#if (_M_IX86_FP != 0)
#if !defined(_M_X64) && defined(_MSC_VER) && defined(_M_IX86_FP)
#if (_M_IX86_FP != 0) && (_MSC_VER < 1700)
#error We should not enabled SSE or SSE2 in release builds!
#endif
#endif

146
src/WinMain.cpp Normal file
View File

@ -0,0 +1,146 @@
// ==========================================================================
// qtmain_win.cpp
// ==========================================================================
//
// This source file is included from Qt v4.8.3, because VS2012 won't link
// with the 'qtmain.lib' from the official Qt v4.8.3 (VS2010) release.
//
// ==========================================================================
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the Windows main function of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qt_windows.h"
#include <QByteArray>
#include <QString>
#include <QVector>
/*
This file contains the code in the qtmain library for Windows.
qtmain contains the Windows startup code and is required for
linking to the Qt DLL.
When a Windows application starts, the WinMain function is
invoked. WinMain calls qWinMain in the Qt DLL/library, which
initializes Qt.
*/
QT_BEGIN_NAMESPACE
#if defined(Q_OS_WINCE)
extern void __cdecl qWinMain(HINSTANCE, HINSTANCE, LPSTR, int, int &, QVector<char *> &);
#else
extern void qWinMain(HINSTANCE, HINSTANCE, LPSTR, int, int &, QVector<char *> &);
#endif
QT_END_NAMESPACE
QT_USE_NAMESPACE
#if defined(QT_NEEDS_QMAIN)
int qMain(int, char **);
#define main qMain
#else
#ifdef Q_OS_WINCE
extern "C" int __cdecl main(int, char **);
#else
extern "C" int main(int, char **);
#endif
#endif
/*
WinMain() - Initializes Windows and calls user's startup function main().
NOTE: WinMain() won't be called if the application was linked as a "console"
application.
*/
#ifdef Q_OS_WINCE
int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance, LPWSTR /*wCmdParam*/, int cmdShow)
#else
extern "C"
int APIENTRY WinMain(HINSTANCE instance, HINSTANCE prevInstance, LPSTR /*cmdParamarg*/, int cmdShow)
#endif
{
QByteArray cmdParam = QString::fromWCharArray(GetCommandLine()).toLocal8Bit();
#if defined(Q_OS_WINCE)
wchar_t appName[MAX_PATH];
GetModuleFileName(0, appName, MAX_PATH);
cmdParam.prepend(QString(QLatin1String("\"%1\" ")).arg(QString::fromWCharArray(appName)).toLocal8Bit());
#endif
int argc = 0;
QVector<char *> argv(8);
qWinMain(instance, prevInstance, cmdParam.data(), cmdShow, argc, argv);
#if defined(Q_OS_WINCE)
wchar_t uniqueAppID[MAX_PATH];
GetModuleFileName(0, uniqueAppID, MAX_PATH);
QString uid = QString::fromWCharArray(uniqueAppID).toLower().replace(QLatin1String("\\"), QLatin1String("_"));
// If there exists an other instance of this application
// it will be the owner of a mutex with the unique ID.
HANDLE mutex = CreateMutex(NULL, TRUE, (LPCWSTR)uid.utf16());
if (mutex && ERROR_ALREADY_EXISTS == GetLastError()) {
CloseHandle(mutex);
// The app is already running, so we use the unique
// ID to create a unique messageNo, which is used
// as the registered class name for the windows
// created. Set the first instance's window to the
// foreground, else just terminate.
// Use bitwise 0x01 OR to reactivate window state if
// it was hidden
UINT msgNo = RegisterWindowMessage((LPCWSTR)uid.utf16());
HWND aHwnd = FindWindow((LPCWSTR)QString::number(msgNo).utf16(), 0);
if (aHwnd)
SetForegroundWindow((HWND)(((ULONG)aHwnd) | 0x01));
return 0;
}
#endif // Q_OS_WINCE
int result = main(argc, argv.data());
#if defined(Q_OS_WINCE)
CloseHandle(mutex);
#endif
return result;
}