Updated FAQ document.
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doc/FAQ.html
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doc/FAQ.html
@ -166,7 +166,7 @@ any case you must restart LameXP after the WMA decoder component has been instal
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It has to be noted that the WMA decoder component relies on the Windows Media Format Runtime. All supported<br>
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It has to be noted that the WMA decoder component relies on the Windows Media Format Runtime. All supported<br>
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versions of Microsoft Windows should have the Windows Media Format Runtime installed out of the box. However<br>
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versions of Microsoft Windows should have the Windows Media Format Runtime installed out of the box. However<br>
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Wine does not! In case you encounter problems with the WMA decoder component, try downloading and installing<br>
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Wine does not! In case you encounter problems with the WMA decoder component, try downloading and installing<br>
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the <a href="http://www.citizeninsomniac.com/WMV/wmfdist11.exe" target="_blank">Windows Media Format 11 Runtime</a> manually. This should also work under Linux/Wine.<br><br>
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the <a href="http://www.free-codecs.com/download/Windows_Media_Format_11.htm" target="_blank">Windows Media Format 11 Runtime</a> manually. This should also work under Linux/Wine.<br><br>
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<br><br>
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<br><br>
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@ -221,7 +221,7 @@ and expect the 'fmt' chunk to be located at a fixed postion, rather than actuall
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<br>
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<br>
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While it is evident that applications, which reject the Wave/RIFF file because of the extra 'JUNK' chunk, are<br>
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While it is evident that applications, which reject the Wave/RIFF file because of the extra 'JUNK' chunk, are<br>
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broken with respect to the RIFF specification and should be fixed by the respective author, there is an easy<br>
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broken with respect to the RIFF specification and should be fixed by the respective author, there is an easy<br>
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workaround: Re-saving the Wave/RIFF file with SoX creates a file that even the broken applications seem to<br>
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workaround: Re-saving the Wave/RIFF file with <a href="http://sox.sourceforge.net/" target="_blank">SoX</a> creates a file that even the broken applications seem to<br>
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accept, as SoX apparently doesn't insert any 'JUNK' chunks (although it would be free to do so!) Re-saving<br>
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accept, as SoX apparently doesn't insert any 'JUNK' chunks (although it would be free to do so!) Re-saving<br>
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your Wave file with SoX does NOT change the actual content at all, as long as no additional filters are used.<br>
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your Wave file with SoX does NOT change the actual content at all, as long as no additional filters are used.<br>
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<br>
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<br>
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@ -249,8 +249,10 @@ The latest "official" release of LameXP can be found on the following mirrors:<b
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<b>Where can I submit bug reports or feature requests?</b><br>
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<b>Where can I submit bug reports or feature requests?</b><br>
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<br>
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The preferred place to report bugs or request new features is the LameXP thread at Doom9's Forum:<br><ul>
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The preferred place to report bugs or request new features is the LameXP thread at Doom9's Forum:<br><ul>
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<li><a href="http://forum.doom9.org/showthread.php?t=157726" target="_blank">http://forum.doom9.org/showthread.php?t=157726</a></ul>
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<li><a href="http://forum.doom9.org/showthread.php?t=157726" target="_blank">http://forum.doom9.org/showthread.php?t=157726</a> (English)
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<li><a href="http://forum.gleitz.info/showthread.php?t=37956" target="_blank">http://forum.gleitz.info/showthread.php?t=37956</a> (German)</ul>
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<br>
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Please do NOT send me E-Mail unless you really have to! I receive a LOT of E-Mail and your mail can get lost!<br><br>
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<br><br>
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<br><br>
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<b>Where can I find the LameXP source code?</b><br>
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<b>Where can I find the LameXP source code?</b><br>
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