Implemented progress model.

This commit is contained in:
LoRd_MuldeR 2010-11-17 20:39:10 +01:00
parent 7a79c476a3
commit 2114a3dbf0
5 changed files with 220 additions and 1 deletions

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@ -350,6 +350,10 @@
RelativePath=".\src\Model_MetaInfo.cpp"
>
</File>
<File
RelativePath=".\src\Model_Progress.cpp"
>
</File>
<File
RelativePath=".\src\Model_Settings.cpp"
>
@ -706,6 +710,10 @@
/>
</FileConfiguration>
</File>
<File
RelativePath=".\src\Model_Progress.h"
>
</File>
<File
RelativePath=".\src\Model_Settings.h"
>

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@ -22,11 +22,13 @@
<file>icons/compress.png</file>
<file>icons/computer.png</file>
<file>icons/controller.png</file>
<file>icons/control_pause_blue.png</file>
<file>icons/cross.png</file>
<file>icons/date.png</file>
<file>icons/delete.png</file>
<file>icons/door_out.png</file>
<file>icons/drive_cd.png</file>
<file>icons/exclamation.png</file>
<file>icons/feed.png</file>
<file>icons/folder_add.png</file>
<file>icons/folder_go.png</file>
@ -40,6 +42,7 @@
<file>icons/page_white_add.png</file>
<file>icons/page_white_cd.png</file>
<file>icons/play.png</file>
<file>icons/resultset_next.png</file>
<file>icons/script_edit.png</file>
<file>icons/sound.png</file>
<file>icons/star.png</file>

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@ -25,7 +25,7 @@
#define VER_LAMEXP_MAJOR 4
#define VER_LAMEXP_MINOR_HI 0
#define VER_LAMEXP_MINOR_LO 0
#define VER_LAMEXP_BUILD 33
#define VER_LAMEXP_BUILD 34
#define VER_LAMEXP_SUFFIX TechPreview
/*

142
src/Model_Progress.cpp Normal file
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@ -0,0 +1,142 @@
///////////////////////////////////////////////////////////////////////////////
// LameXP - Audio Encoder Front-End
// Copyright (C) 2004-2010 LoRd_MuldeR <MuldeR2@GMX.de>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// http://www.gnu.org/licenses/gpl-2.0.txt
///////////////////////////////////////////////////////////////////////////////
#include "Model_Progress.h"
ProgressModel::ProgressModel(void) :
m_iconRunning(":/icons/resultset_next.png"),
m_iconPaused(":/icons/control_pause_blue.png"),
m_iconComplete(":/icons/accept.png"),
m_iconFailed(":/icons/exclamation.png")
{
}
ProgressModel::~ProgressModel(void)
{
}
int ProgressModel::columnCount(const QModelIndex &parent) const
{
return 2;
}
int ProgressModel::rowCount(const QModelIndex &parent) const
{
return m_jobList.count();
}
QVariant ProgressModel::data(const QModelIndex &index, int role) const
{
if(index.row() >= 0 && index.row() < m_jobList.count())
{
if(role == Qt::DisplayRole)
{
switch(index.column())
{
case 0:
return m_jobName.value(m_jobList.at(index.row()));
break;
case 1:
return m_jobStatus.value(m_jobList.at(index.row()));
break;
default:
return QVariant();
break;
}
}
else if(role == Qt::DecorationRole && index.column() == 0)
{
switch(m_jobState.value(m_jobList.at(index.row())))
{
case JobRunning:
break;
case JobPaused:
break;
case JobComplete:
break;
default:
break;
}
}
}
return QVariant();
}
QVariant ProgressModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if(role == Qt::DisplayRole)
{
if(orientation == Qt::Horizontal)
{
switch(section)
{
case 0:
return "Job";
break;
case 1:
return "Status";
break;
default:
return QVariant();
break;
}
}
if(orientation == Qt::Vertical)
{
return QString::number(section + 1);
}
}
return QVariant();
}
void ProgressModel::addJob(const QString &jobId, const QString &jobName, const QString &jobInitialStatus, int jobInitialState)
{
if(m_jobList.contains(jobId, Qt::CaseInsensitive))
{
return;
}
QString id = jobId.toLower();
beginResetModel();
m_jobList.append(id);
m_jobName.insert(id, jobName);
m_jobStatus.insert(id, jobInitialStatus);
m_jobState.insert(id, jobInitialState);
endResetModel();
}
void ProgressModel::updateJob(const QString &jobId, const QString &newStatus, int newState)
{
if(!m_jobList.contains(jobId, Qt::CaseInsensitive))
{
return;
}
QString id = jobId.toLower();
beginResetModel();
if(!newStatus.isEmpty()) m_jobStatus.insert(id, newStatus);
if(newState >= 0) m_jobState.insert(id, newState);
endResetModel();
}

66
src/Model_Progress.h Normal file
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@ -0,0 +1,66 @@
///////////////////////////////////////////////////////////////////////////////
// LameXP - Audio Encoder Front-End
// Copyright (C) 2004-2010 LoRd_MuldeR <MuldeR2@GMX.de>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// http://www.gnu.org/licenses/gpl-2.0.txt
///////////////////////////////////////////////////////////////////////////////
#pragma once
#include <QAbstractTableModel>
#include <QString>
#include <QStringList>
#include <QMap>
#include <QIcon>
class ProgressModel : public QAbstractTableModel
{
public:
ProgressModel(void);
~ProgressModel(void);
//Enums
enum JobState
{
JobRunning = 0,
JobPaused = 1,
JobComplete = 2,
JobFailed = 3
};
//Model functions
int columnCount(const QModelIndex &parent = QModelIndex()) const;
int rowCount(const QModelIndex &parent = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
public slots:
void addJob(const QString &jobId, const QString &jobName, const QString &jobInitialStatus = QString("Initializing..."), int jobInitialState = JobRunning);
void updateJob(const QString &jobId, const QString &newStatus, int newState);
private:
QStringList m_jobList;
QMap<QString, QString> m_jobName;
QMap<QString, QString> m_jobStatus;
QMap<QString, int> m_jobState;
const QIcon m_iconRunning;
const QIcon m_iconPaused;
const QIcon m_iconComplete;
const QIcon m_iconFailed;
};