Improved announce box.
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@ -1,25 +1,26 @@
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<!DOCTYPE RCC>
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<RCC version="1.0">
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<qresource>
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<file>images/Busy.gif</file>
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<file>images/Cartoon.png</file>
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<file>images/CD.png</file>
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<file>images/Disque.png</file>
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<file>images/DropBox.png</file>
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<file>images/HeaderIcon_CueImport.png</file>
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<file>images/HeaderIcon_LogFile.png</file>
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<file>images/HeaderIcon_MetaInfo.png</file>
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<file>images/Label.png</file>
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<file>images/Loading.gif</file>
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<file>images/Loading2.gif</file>
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<file>images/Loading3.gif</file>
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<file>images/Logo.png</file>
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<file>images/Logo_Contributors.png</file>
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<file>images/Logo_Software.png</file>
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<file>images/Qt.svg</file>
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<file>images/Splash.png</file>
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<file>images/Thumb.png</file>
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<file>images/Wizard.png</file>
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<file>images/Working.gif</file>
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</qresource>
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<file>images/Announcement.png</file>
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<file>images/Busy.gif</file>
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<file>images/Cartoon.png</file>
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<file>images/CD.png</file>
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<file>images/Disque.png</file>
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<file>images/DropBox.png</file>
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<file>images/HeaderIcon_CueImport.png</file>
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<file>images/HeaderIcon_LogFile.png</file>
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<file>images/HeaderIcon_MetaInfo.png</file>
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<file>images/Label.png</file>
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<file>images/Loading.gif</file>
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<file>images/Loading2.gif</file>
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<file>images/Loading3.gif</file>
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<file>images/Logo.png</file>
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<file>images/Logo_Contributors.png</file>
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<file>images/Logo_Software.png</file>
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<file>images/Qt.svg</file>
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<file>images/Splash.png</file>
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<file>images/Thumb.png</file>
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<file>images/Wizard.png</file>
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<file>images/Working.gif</file>
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</qresource>
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</RCC>
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BIN
res/images/Announcement.png
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BIN
res/images/Announcement.png
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Binary file not shown.
After Width: | Height: | Size: 49 KiB |
@ -30,7 +30,7 @@
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#define VER_LAMEXP_MINOR_LO 3
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#define VER_LAMEXP_TYPE Beta
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#define VER_LAMEXP_PATCH 2
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#define VER_LAMEXP_BUILD 687
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#define VER_LAMEXP_BUILD 688
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///////////////////////////////////////////////////////////////////////////////
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// Tools versions
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@ -926,10 +926,7 @@ void MainWindow::windowShown(void)
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PlaySound(MAKEINTRESOURCE(IDR_WAVE_WOOHOO), GetModuleHandle(NULL), SND_RESOURCE | SND_SYNC);
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m_settings->licenseAccepted(1);
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//<ANNOUNCEMENT>
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QMessageBox::information(this, "We want you!", QString("<nobr>We are still looking for LameXP translators!<br><br>If you are willing to translate LameXP to your language or to complete an existing translation, please refer to:<br><tt>" + LINK("http://mulder.brhack.net/public/doc/lamexp_translate.html") + "</tt></nobr><br>"));
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//</ANNOUNCEMENT>
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showAnnounceBox(); /*Do NOT forget to remove this for the final release!*/
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}
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//Check for expiration
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@ -1078,6 +1075,33 @@ void MainWindow::windowShown(void)
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}
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}
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/*
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* Show announce box
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*/
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void MainWindow::showAnnounceBox(void)
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{
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QString announceText("<nobr>We are still looking for LameXP translators!<br><br>");
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announceText.append("If you are willing to translate LameXP to your language or to complete an existing translation, please refer to:<br>");
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announceText.append("<tt>" + LINK("http://mulder.brhack.net/public/doc/lamexp_translate.html") + "</tt></nobr><br>");
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QMessageBox *announceBox = new QMessageBox(QMessageBox::Warning, "We want you!", announceText, QMessageBox::Discard, this);
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announceBox->setWindowFlags(Qt::Window | Qt::WindowTitleHint | Qt::CustomizeWindowHint);
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announceBox->setIconPixmap(QIcon(":/images/Announcement.png").pixmap(64,79));
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announceBox->button(QMessageBox::Discard)->hide();
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QTimer *announceTimer = new QTimer(this);
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announceTimer->setSingleShot(true);
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announceTimer->setInterval(8000);
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connect(announceTimer, SIGNAL(timeout()), announceBox->button(QMessageBox::Discard), SLOT(show()));
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announceTimer->start();
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announceBox->exec();
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announceTimer->stop();
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LAMEXP_DELETE(announceTimer);
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LAMEXP_DELETE(announceBox);
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}
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// =========================================================
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// Main button solots
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// =========================================================
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@ -113,6 +113,7 @@ private slots:
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void restoreCursor(void);
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void samplingRateChanged(int value);
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void saveToSourceFolderChanged(void);
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void showAnnounceBox(void);
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void showDetailsButtonClicked(void);
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void showDropBoxWidgetActionTriggered(bool checked);
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void showFolderContextActionTriggered(void);
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