LameXP/src/Model_Artwork.h

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///////////////////////////////////////////////////////////////////////////////
// LameXP - Audio Encoder Front-End
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// Copyright (C) 2004-2017 LoRd_MuldeR <MuldeR2@GMX.de>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version, but always including the *additional*
// restrictions defined in the "License.txt" file.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// http://www.gnu.org/licenses/gpl-2.0.txt
///////////////////////////////////////////////////////////////////////////////
#pragma once
#include <QString>
class ArtworkModel_SharedData;
class QMutex;
class ArtworkModel
{
public:
ArtworkModel(void);
ArtworkModel(const QString &fileName, bool isOwner = true);
ArtworkModel(const ArtworkModel &model);
ArtworkModel &operator=(const ArtworkModel &model);
~ArtworkModel(void);
const QString &filePath(void) const;
bool isOwner(void) const;
void setFilePath(const QString &newPath, bool isOwner = true);
void clear(void);
inline bool isEmpty(void) const { return (m_data == NULL); }
private:
const QString m_nullString;
ArtworkModel_SharedData *m_data;
QMutex *m_mutex;
};