LameXP/src/Dialog_WorkingBanner.h

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///////////////////////////////////////////////////////////////////////////////
// LameXP - Audio Encoder Front-End
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// Copyright (C) 2004-2012 LoRd_MuldeR <MuldeR2@GMX.de>
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//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// http://www.gnu.org/licenses/gpl-2.0.txt
///////////////////////////////////////////////////////////////////////////////
#pragma once
#include "../tmp/UIC_WorkingBanner.h"
////////////////////////////////////////////////////////////
// Splash Frame
////////////////////////////////////////////////////////////
class WorkingBanner: public QDialog, private Ui::WorkingBanner
{
Q_OBJECT
public:
WorkingBanner(QWidget *parent = 0);
~WorkingBanner(void);
void show(const QString &text);
void show(const QString &text, QThread *thread);
void show(const QString &text, QEventLoop *loop);
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private:
QMovie *m_working;
bool m_canClose;
public slots:
void setText(const QString &text);
bool close(void);
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signals:
void userAbort(void);
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protected:
void keyPressEvent(QKeyEvent *event);
void keyReleaseEvent(QKeyEvent *event);
void closeEvent(QCloseEvent *event);
bool winEvent(MSG *message, long *result);
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};